House - D5 Render
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Same house in D5 Render and without the Dali influence. It's difficult to wrap those vines around a 6X6 post since it work with a 4X4 post. Otherwise scaling up the vines ends up with a 16 foot high vine.
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@gus what are render like compared to Thea?
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@rich o brien said:
@gus what are render like compared to Thea?
It has a lot of unique dynamic features with lighting, emissives, etc. An extensive material and model collection. Both the free and pro version. Some of it is easy and other things like material management is kind of clumsy. It's difficult to find materials if you want to modify their materials. It's more of an interactive "what you see is what you get" type of rendering. It doesn't have as many rendering options but it is fast to render. The appearance of the renderings are different and Thea lends itself to photo real renderings. The interface in D5 is not like your standard Windows operation and that takes some getting used to. It's easy to play around in D5 by adding characters and such including animals and vehicles. Both D5 and Thea are unique in what they provide.
Best I can think of early this morning.
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It changed! D5 Render is pretty cool. As you can see it's dry under the deck in the last rain shot.
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It occludes rain? That is nice
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All the renders are fantastic, but the last two are the best.
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Excellent work
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Thanks.
D5 Render is pretty quick but there are some features it needs especially in materials since there is no naming of the textures involved and it's impossible to find in the D5 directory. They have an automated PBR function which works very well and the library is extensive. Any modifications to there materials though is difficult since you really don't know where to begin with their textures.
I amassed a large library of my own with materials and landscape elements which far exceeds my productivity in architectural renderings.
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