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    Testing D5 render

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    • Bryan KB Offline
      Bryan K
      last edited by

      Here is Raylectron with the portal turned on, and intensity turned up.


      another 2.jpg

      See my portfolio at https://delphiscousin.blogspot.com/

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      • N Offline
        nlipovac
        last edited by

        Hi, I love all of them, great light in the first image.
        Rayelectron has more shadow definition, but as I understand, you get more out of D5 and it is faster.

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        • Bryan KB Offline
          Bryan K
          last edited by

          Thanks!

          D5 is insanely fast. I can't wait to learn my way around it this week.

          I had some hardware issues with Raylectron and I am resolving those today as well as learning some new techniques to take advantage of my new hardware capabilities.

          See my portfolio at https://delphiscousin.blogspot.com/

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          • L Offline
            L i am
            last edited by

            Nice work Bryan and congrats on the new computer πŸ‘ πŸ‘ Consider putting some "shine" on the fabric on the bed I think you will be suprised what it does. I put some shine on everyting, not much it just makes the light work differently and makes an overall improvement in renders. But again nice work mate

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            • marked001M Offline
              marked001
              last edited by

              Is D5 Unreal? I see it all over youtube and definitely looks interesting but don't know anything about it. I dropped too much $$ on lumion to mess with anything else πŸ˜„

              http://www.revision21vis.com

              instagram: revi21on

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              • Bryan KB Offline
                Bryan K
                last edited by Bryan K

                @marked001 said:

                Is D5 Unreal? I see it all over youtube and definitely looks interesting but don't know anything about it. I dropped too much $$ on lumion to mess with anything else πŸ˜„

                Yes. It is uses the Unreal render engine along with Nvidia render technology and although it works with any GPU, it is highly optimized for Nvidia GPUs.

                @unknownuser said:

                Is D5 render Unreal engine?

                D5 Render is a brand new product in the rendering field, based on Unreal Engine and NVIDIA RTX technology, with self-developed high-precision GI and de-noise technology to maximize the performance of RTX graphic cards.

                Lumion is damn nice, but way out of my budget.

                See my portfolio at https://delphiscousin.blogspot.com/

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Thanks L I am!

                  I usually do put a touch of touch a shine on everything. Glad to see I'm not the only one.

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • L Offline
                    L i am
                    last edited by

                    I was not aware until seeing this thread that D5 is based upon UE. I see it has decals as assets even though I think I know the answer I will ask anyway: Does raytracing work with D5 decals? Has anybody used D5 and twinmotion and which is preferable in your opinion?
                    Just an opinion here many are talking of lumion and its cost. When I look at Lumion renders I find they have a generic look and not one I enjoy they look fake and cartoonish. Am I missing some atribute of Lumion that I do not understand as yet

                    Thanks

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      decals dosn't work in twinmotion. Ithink in D5 it is the same

                      http://www.zz7.de

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                      • Bryan KB Offline
                        Bryan K
                        last edited by Bryan K

                        L i am, Lumion depends on the user. I've seen some stunning works and some "meh" work. Much like any other render program.

                        jo-ke, D5 comes with decals as part of its assets. They say it works, but I've not used it yet, only seen them in the asset library.

                        Yeah, I did not learn that it used the Unreal engine until after I installed it, nor that it also uses Nvidia RTX technology.

                        I'm only up to lesson 3 of 8 main tutorials, but I can vouch for the above.

                        I do know I'll be using both Raylectron and D5 in the future. Both have their strengths.

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • L Offline
                          L i am
                          last edited by

                          @jo-ke said:

                          decals dosn't work in twinmotion. Ithink in D5 it is the same

                          Exactly mate, thats why I asked th question. I thought since both D5 and TM are based on Unreal engine and raytracing in TM does not work with decals (and that is the holy grail for TM to rectify this issue) Twinmotiion (UE) would be right onto the fix if D5 was able to acheive this πŸ˜‰

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Another test render.


                            Hotel room D5.png

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              IMO πŸ‘ πŸ‘

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                Thanks ntxdave!

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  Sharp mate. Looks the business. πŸ‘

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    Thanks Mike! πŸ‘

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      Animation test. 4 minutes to render at 720p.

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        Well done sir. πŸ‘ πŸ‘ πŸ‘

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Thanks ntxdave!

                                          See my portfolio at https://delphiscousin.blogspot.com/

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