The Nadesico A
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Very sharp but you put a lot into them. Definitely very nice to see mate.
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Thanks Mike!
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Very rough scale and block-out of neck and upper decks.
I now see I have a main hull problem as well. It is too vertical. Damn glad I left that extra fore to aft hull line in. I can change the geometry without messing up the previous work... too much. sigh
So fix the hull first and then move back to the neck and upper decks.
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Lots of progress on this, going really nicely mate.
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Thanks Mike!
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Minor tweaks. Trying to tighten things up a little. Refining the shapes. Double checking lines and positions for the future details before I start on the upper decks shapes.
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Tweaking the neck geometry.
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Upper deck was too long in the back.
Sloped the main hull a little bit more. Still needs a bit more slope on upper and lower hull. So, so glad I did not detail the main hull yet.
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Roughing the bridge. It's close, but not round enough.
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Other views. No progress today.
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Smoothed out the bridge. Had to completely rebuild. Used Curviloft skin countours. It's done, just needs detailing.
Added the bubble to the main hull. It's a group within the component. (it's too small and I've already enlarged it)
Fiddled with the overall shape of the upper decks. Smoothed out (Erase+Ctrl) and narrowed the front of the neck. Erase+Ctrl'd the remaining hull lines, except the very top.
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Blocking out the top decks. Same old issues. Odd angles and shapes. No decent references.
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It looks like the finish line is in sight
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^ It does indeed and a fine conclusion it will be.
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@tuna1957 said:
It looks like the finish line is in sight
For the block out, yes. The details? Maybe another month.
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@mike amos said:
^ It does indeed and a fine conclusion it will be.
Thanks Mike and tuna, but the level of detail is going to take a while. Here is a sample.
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Still working on the block out of the upper decks.
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Fiddle, fiddle. Closer and closer.
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I'll set up a better animation tomorrow.
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