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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      @loco said:

      Super work Rich πŸ‘Š

      @alvis said:

      Wow, just incredible soliution! πŸ‘

      Thanks, it was a fun challenge to start my day. πŸ‘

      Download the free D'oh Book for SketchUp πŸ“–

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      • ntxdaveN Offline
        ntxdave
        last edited by

        @rich o brien said:

        @loco said:

        Super work Rich πŸ‘Š

        @alvis said:

        Wow, just incredible soliution! πŸ‘

        Agree 100% πŸ‘ πŸ‘

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        • Epix3DE Offline
          Epix3D
          last edited by

          Wow Rich! Cannot beat that 😲
          I think I give up. Impressing modelling indeed. Thank you for showing.

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          • tuna1957T Offline
            tuna1957
            last edited by

            Bravo to Epix3D for trying the model and super bravo to Rich for his example ! πŸ‘ πŸ‘

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            • HornOxxH Offline
              HornOxx
              last edited by

              great both, the task and Rich's solution!

              never trust a skinny cook

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              • boofredlayB Offline
                boofredlay
                last edited by

                Great job Rich. πŸ‘

                http://www.coroflot.com/boofredlay

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                • Epix3DE Offline
                  Epix3D
                  last edited by

                  Just curious Rich. How do you know how to split model(divide) and do you model half as component before combining and subdivision?
                  Did you use a plugin for texturing? (i.e FredoΒ΄s Thrupaint)

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    @epix3d said:

                    How do you know how to split model(divide) and do you model half as component before combining and subdivision?

                    I began with the cow/bull horns and decided on 8 segments for the profile. This meant I had some idea of the volume needed to create the head portion. I did only model half and mirror it. But because the photo was not completely straight I exploded the geometry and tweaked the mirrored side to match the photo.

                    It was more point to point modelling than box modelling.

                    @epix3d said:

                    Did you use a plugin for texturing? (i.e FredoΒ΄s Thrupaint)

                    No, just projection of your photo. I did use Texture > Position on areas where needed. But 90% is projection.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • Epix3DE Offline
                      Epix3D
                      last edited by

                      Thank you for explaining.. πŸ˜‰

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                      • Epix3DE Offline
                        Epix3D
                        last edited by

                        cam1885.jpgHere is another one..

                        Cameo.png

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                        • Epix3DE Offline
                          Epix3D
                          last edited by

                          My try.
                          Untill I learn more of subdivision i used Curviloft and scale for this model
                          CameoBlueprint.jpg


                          cameoTry.jpg

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