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    Automatic Hiding of Model Content

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    • HornOxxH Offline
      HornOxx
      last edited by

      Sorry All, I asked this decades before πŸ˜• - but I never get it anyway ❓
      When I edit within a group or component, the rest of the model fades away completely - not the geometry itself, but in particular all the used textures (which could be scanned plans also). Often I would still like to have any visibility of a reference floor plan, for example.
      Is there a way to preserve at least a rest of visibility through some settings and if, how does this work? 😐
      I am happy about your help πŸ˜„


      visibility.jpg

      never trust a skinny cook

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      • BoxB Offline
        Box
        last edited by

        Window/Model Info/Components gives you some adjustable settings for that.
        You'll also find it under View/Component edit.
        You can set a shortcut for hide rest of model so you can turn it on and off with the tap of a key.

        Edit: Images don't fade away but an exploded image will.

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        • HornOxxH Offline
          HornOxx
          last edited by

          πŸ‘ thank you very much Box. Ok, if I understand correctly (at least that's how it works for me) textures or generally spoken exploded images always fade away completely and my desired state of visibility can only be achieved with directly placed but unedited raw image data?

          never trust a skinny cook

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          • BoxB Offline
            Box
            last edited by

            To the best of my knowledge, I think you got it right.
            Only images remain always visible.
            Someone else may have a different answer.
            But you can work around it if need be, here I have used and kept the image intact but used the Use as material option. This way I still have then image even if I need the material.


            Image.gif

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            • Dave RD Offline
              Dave R
              last edited by

              Box is correct. If the image is left as an image, it will remain visible when you are editing a group or component. If you import it as a material (or import as an image and immediately explode the image which converts it to a material) the material won't be visible if it is outside the context of the group/component being edited.

              I've seen some tutorials showing the importing of images to use as references where the advise it to immediately explode the image and then group the geometry. I've never understood the reasoning for the added steps, especially if the image is only a reference and will not be used as a material.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

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