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    Townhouses: Updated

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    • Bryan KB Offline
      Bryan K
      last edited by

      Thanks pbacot. πŸ‘

      The plants are stock from the warehouse. In this instance, they came with the model. I did no further modification. In fact, I had to take some out in order to work on the model as they made the file too big.

      The sky and background plant foliage on the right is an HDRI.

      See my portfolio at https://delphiscousin.blogspot.com/

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      • Bryan KB Offline
        Bryan K
        last edited by

        Update.


        SKETCHUNESIA_Konsep+Tampak+Rumah+Baru+Tipe+MULIA_AGUSCWID_SHARE2.jpg

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          Very effective render, better with each render. πŸ‘

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          • Bryan KB Offline
            Bryan K
            last edited by

            Thanks Mike.

            Practice, practice, practice. I've put more RAM in my PC and it has helped. Still takes 30+ minute to get a good render and some still take hours. But it's no longer hours and days. πŸ‘

            See my portfolio at https://delphiscousin.blogspot.com/

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            • tuna1957T Offline
              tuna1957
              last edited by

              πŸ‘

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              • Bryan KB Offline
                Bryan K
                last edited by

                Thanks tuna. πŸ‘

                See my portfolio at https://delphiscousin.blogspot.com/

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                • L Online
                  L i am
                  last edited by

                  Hi Bryan, nice but the trees in the forground are pretty ordinary, I would control this with Depth of field πŸ˜‰

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    @l i am said:

                    Hi Bryan, nice but the trees in the forground are pretty ordinary, I would control this with Depth of field πŸ˜‰

                    Yeah, I was thinking the sort of the same thing that the foreground trees were not working.

                    I'll play around with that.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      Final render. Somehow, the files, both skp and Raylectron, have become corrupt. I suspect it's the ridiculously long file name. I'll investigate it at some later time, For now, I'm satisfied. But probably not for long. πŸ˜†

                      Changed many thing. For one, the car was floating! πŸ˜† How I did I miss that?! I changed the lighting. I was using both sun and HDRI dome. I just used the HDRI this time.

                      I took L I am's advice and got rid of the foreground trees. Changed the road textures. Increased the bump on many textures. Increased the saturation. Changed the camera angle. Fixed the retaining wall in front of each house. I did not even know there was a wall there! I thought it was grass! Fiddled and fiddle some more with the lighting.

                      I started changing the geometry and found out it was a mess, so left it original.

                      So this is it. For now. πŸ˜‰


                      asiantownhouses.jpg

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • L Online
                        L i am
                        last edited by

                        Hi Bryan, wher55e did you get the skydome?

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          @l i am said:

                          Hi Bryan, wher55e did you get the skydome?

                          http://www.nordicfx.net/

                          See my portfolio at https://delphiscousin.blogspot.com/

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