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[Plugin] Universal Importer - v1.2.6 - 30 July 2024

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  • H Offline
    Headmade
    last edited by 28 Jan 2020, 09:21

    Hi, iI installed the latest version of the plugin and it does not work on mac os ((


    Снимок экрана 2020-01-28 в 12.11.22.png

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    • S Offline
      samuel_t
      last edited by 28 Jan 2020, 14:33

      @joshtays said:

      Maybe this has been asked, I tried to search it just in case, so apologies if it has been answered already... Is there any plan to support PDF in the future? Lack of PDF import to Windows Sketchup boggles my mind.

      There's no plan to support PDF in future. 😕

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      • S Offline
        samuel_t
        last edited by 28 Jan 2020, 14:44

        @kostiaarh said:

        Hello. Importer Error. What does that mean

        https://sketchucation.com/forums/download/file.php?id=158465

        Problem comes from model encoding. I've manually fixed "222.obj" and "222.obj.mtl" with a text editor .

        I've attached fixed model:

        222-fixed-model.zip

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        • S Offline
          samuel_t
          last edited by 28 Jan 2020, 14:51

          @headmade said:

          Hi, iI installed the latest version of the plugin and it does not work on mac os ((

          https://sketchucation.com/forums/download/file.php?id=158468&t=1

          Hi. What version of macOS are you running?

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          • E Offline
            Einstein
            last edited by 29 Jan 2020, 11:22

            Would it be possible to implement support for TGA format of textures? You can often download models textured with TGA files.

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            • S Offline
              samuel_t
              last edited by 29 Jan 2020, 13:49

              @einstein said:

              Would it be possible to implement support for TGA format of textures? You can often download models textured with TGA files.

              Yes. It's possible. 😉

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              • D Offline
                db11
                last edited by 29 Jan 2020, 16:30

                Thanks for the great work on this extension Samuel. It's so useful, and I appreciate the rapid iteration / evolution to address user feedback.

                Fantastic job!

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                • S Offline
                  samuel_t
                  last edited by 29 Jan 2020, 17:53

                  1.1.5 version adds TGA and TIFF support for textures.

                  Download latest Universal Importer plugin from SketchUcation PluginStore .

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                  • P Offline
                    Pixero
                    last edited by 29 Jan 2020, 18:07

                    Thanks you.
                    I agree with the previous poster that PDF import would be awesome.

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                    • O Offline
                      olaydigitaldesign
                      last edited by 30 Jan 2020, 02:06

                      **This is a huge game changer for game developers like me. It is almost up to par with the Skimp plugin's importer which comes with a pretty heavy price tag. The reason why this plugin is so valuable is that I can import models into Sketchup while preserving the UV map, and then export them back into the game engine (Unity in my case).

                      The only thing it's missing is the ability to preserve the scale and position of imported models, which is the only thing Skimp has on you at this point.

                      Thanks a ton!** 👍

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                      • E Offline
                        Einstein
                        last edited by 30 Jan 2020, 13:17

                        @samuel_t said:

                        @einstein said:

                        [...]
                        3. When I import a model with multiple textures, I can only select one texture file and that texture is applied.
                        Sometimes I can but another time I cannot have all textures included. Some models may be badly textured but I'm almost sure that I tried importing the same chair as TutorialsUp did with success, while I didn't get both textures (only one).
                        [...]

                        Einstein, your issue has been fixed with 1.1.3 version of plugin. 😉

                        [attachment=1:2pw66q0f]<!-- ia1 -->Rudolf Chair.jpg<!-- ia1 -->[/attachment:2pw66q0f]

                        Hi!
                        Can you tell me how you imported this chair with both textures? I downloaded the latest version of your plugin and tried to import OBJ model. It asked me a few times for textures, I indicated one map (green leather), then the other (wood) but still it'll only be mapped with one of them.

                        What's more, I cannot remesh any model. Every time it splashes this error:


                        polyreduction failed.png

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                        • S Offline
                          samuel_t
                          last edited by 30 Jan 2020, 14:24

                          @einstein said:

                          @samuel_t said:

                          @einstein said:

                          [...]
                          3. When I import a model with multiple textures, I can only select one texture file and that texture is applied.
                          Sometimes I can but another time I cannot have all textures included. Some models may be badly textured but I'm almost sure that I tried importing the same chair as TutorialsUp did with success, while I didn't get both textures (only one).
                          [...]

                          Einstein, your issue has been fixed with 1.1.3 version of plugin. 😉

                          [attachment=1:1a6tfze3]<!-- ia1 -->Rudolf Chair.jpg<!-- ia1 -->[/attachment:1a6tfze3]

                          Hi!
                          Can you tell me how you imported this chair with both textures? I downloaded the latest version of your plugin and tried to import OBJ model. It asked me a few times for textures, I indicated one map (green leather), then the other (wood) but still it'll only be mapped with one of them.

                          Hi!

                          I specify a leather texture, nothing for plastic (because it's a color) and a wood texture then it's OK.

                          @einstein said:

                          What's more, I cannot remesh any model. Every time it splashes this error:

                          https://sketchucation.com/forums/download/file.php?id=158502&t=1

                          Try to follow these steps:

                          1. Download opengl32.dll (Win64) from this direct link .
                          2. Move downloaded opengl32.dll to this folder: C:\Users\DELL\AppData\Roaming\SketchUp\SketchUp 2018\SketchUp\Plugins\universal_importer\MeshLab\Win
                          3. Reduce polygons with Universal Importer plugin.
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                          • E Offline
                            Einstein
                            last edited by 30 Jan 2020, 16:31

                            @samuel_t said:

                            @einstein said:

                            @samuel_t said:

                            @einstein said:

                            [...]
                            3. When I import a model with multiple textures, I can only select one texture file and that texture is applied.
                            Sometimes I can but another time I cannot have all textures included. Some models may be badly textured but I'm almost sure that I tried importing the same chair as TutorialsUp did with success, while I didn't get both textures (only one).
                            [...]

                            Einstein, your issue has been fixed with 1.1.3 version of plugin. 😉

                            [attachment=1:213cpcm1]<!-- ia1 -->Rudolf Chair.jpg<!-- ia1 -->[/attachment:213cpcm1]

                            Hi!
                            Can you tell me how you imported this chair with both textures? I downloaded the latest version of your plugin and tried to import OBJ model. It asked me a few times for textures, I indicated one map (green leather), then the other (wood) but still it'll only be mapped with one of them.

                            Hi!

                            I specify a leather texture, nothing for plastic (because it's a color) and a wood texture then it's OK.

                            @einstein said:

                            What's more, I cannot remesh any model. Every time it splashes this error:

                            https://sketchucation.com/forums/download/file.php?id=158502&t=1

                            Try to follow these steps:

                            1. Download opengl32.dll (Win64) from this direct link .
                            2. Move downloaded opengl32.dll to this folder: C:\Users\DELL\AppData\Roaming\SketchUp\SketchUp 2018\SketchUp\Plugins\universal_importer\MeshLab\Win
                            3. Reduce polygons with Universal Importer plugin.

                            I pasted the library as you advised, relaunched SketchUp (maybe I should restart my PC) but still the same error pops up as I press the violet swan 😞

                            How do you specify textures? If I pick them one by one during import, only one texture is put onto whole chair. Surely, I can manually repaint a part of it but it looks like no UV map is assigned. If I pick the other texture from "In Model" material palette, say leather, and paint the chair top, the texture has wrong scale and orientation.

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                            • S Offline
                              samuel_t
                              last edited by 30 Jan 2020, 16:36

                              @einstein said:

                              I pasted the library as you advised, relaunched SketchUp (maybe I should restart my PC) but still the same error pops up as I press the violet swan 😞

                              Do you use SketchUp through a remote desktop? 😮

                              @einstein said:

                              How do you specify textures? If I pick them one by one during import, only one texture is put onto whole chair. Surely, I can manually repaint a part of it but it looks like no UV map is assigned. If I pick the other texture from "In Model" material palette, say leather, and paint the chair top, the texture has wrong scale and orientation.

                              I specify textures during import process (dialog box).

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                              • O Offline
                                Oxer
                                last edited by 30 Jan 2020, 18:04

                                macos 10.13.6 & SU2017

                                The v1.1.5 gives an error when I try to import an obj format model, with previous version v1.1.4 the model was imported right.

                                Error 1.1.5.jpg

                                "The result is the end what is important is the process" by Oxer
                                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                • S Offline
                                  samuel_t
                                  last edited by 30 Jan 2020, 18:14

                                  @oxer said:

                                  macos 10.13.6 & SU2017

                                  The v1.1.5 gives an error when I try to import an obj format model, with previous version v1.1.4 the model was imported right.

                                  https://sketchucation.com/forums/download/file.php?id=158504

                                  😮 Could you please upload your model here or to a file hoster?

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                                  • S Offline
                                    samuel_t
                                    last edited by 30 Jan 2020, 18:36

                                    @samuel_t said:

                                    @einstein said:

                                    I pasted the library as you advised, relaunched SketchUp (maybe I should restart my PC) but still the same error pops up as I press the violet swan 😞

                                    Do you use SketchUp through a remote desktop? 😮

                                    @einstein said:

                                    How do you specify textures? If I pick them one by one during import, only one texture is put onto whole chair. Surely, I can manually repaint a part of it but it looks like no UV map is assigned. If I pick the other texture from "In Model" material palette, say leather, and paint the chair top, the texture has wrong scale and orientation.

                                    I specify textures during import process (dialog box).

                                    About remesher, you can try to reinstall your graphics card driver. Let me know if problem persists.
                                    Also, be sure to import FBX version of "Rudolf Chair" model since OBJ version is badly textured. 😉

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                                    • O Offline
                                      Oxer
                                      last edited by 30 Jan 2020, 20:10

                                      @samuel_t said:

                                      😮 Could you please upload your model here or to a file hoster?

                                      Excuse me, the problem was that the obj.mtl file was missing, I deleted it accidentally, the Plugin works fine. 😳

                                      "The result is the end what is important is the process" by Oxer
                                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                      • E Offline
                                        Einstein
                                        last edited by 31 Jan 2020, 14:44

                                        @samuel_t said:

                                        About remesher, you can try to reinstall your graphics card driver. Let me know if problem persists.
                                        Also, be sure to import FBX version of "Rudolf Chair" model since OBJ version is badly textured. 😉

                                        OK, I managed to import FBX model properly textured 😄 Thank you for your help!

                                        You mean I should totally reinstall NVIDIA drivers? (I'm actually afraid to do it because NVIDIA does problems with driver installation. Plus I'm an amateur and don't want to mess up with my computer.) Or should I just reinstall one of MS Visual C++ Redistributables or some other package?

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                                        • S Offline
                                          samuel_t
                                          last edited by 31 Jan 2020, 17:13

                                          @einstein said:

                                          OK, I managed to import FBX model properly textured 😄 Thank you for your help!

                                          😉 👍

                                          @einstein said:

                                          You mean I should totally reinstall NVIDIA drivers? (I'm actually afraid to do it because NVIDIA does problems with driver installation. Plus I'm an amateur and don't want to mess up with my computer.) Or should I just reinstall one of MS Visual C++ Redistributables or some other package?

                                          Yes, you should totally reinstall NVIDIA drivers.

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