How to unsmooth?
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I got a model from the warehouse and I want to unsmooth it. Can I somehow? Also if there is a way to make the insides of the model have blank faces(No texture or anything.Just the backside of the face) that would be great. Thanks:)
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You can select what you want to unsoften and in the Soften edges dialog (Window menu)99999, pull the slider to the left.
Also, Shift+Ctrl+Erase will unsoften individual edges (turn on hidden geometry to see them in the View menu).
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Thanks:)
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What would be great to have is "Fix Stupid Warehouse Models.rb"

Sorry, had to get that out. Since some of the problems are predictable, seems a script could be devised.
The way I would correct the faces in the most direct fashion is to orbit inside the volume, paint the problem faces with default face color/texture. Or temporarily delete an outside face so that you can see inside to change the face color/texture of several faces in view. Or erase the problem face and redraw it after doing the internal corrections.Edit: Of course, if the warehouse model is large and complex this is obviously time consuming.
Shortly, perhaps someone will post with a better answer. -
When I don't want a texture and selecting each object to change it to the default one, I directly delete them from the materials window (right click, delete material). It will ask if I want to aply the default material to the faces using that texture.
If I will need this texture later, I open a new document and copy paste objects with the textures I'll need, so I can use them later. Maybe not the best way, but it is fast and makes what I need
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I came to this thread hoping to find an answer to a similar problem. I cut/pasted a portion of a large model into a new drawing in order to manipulate it in a smaller file size. When I did this, a number of the lines auto-softened.
Running the aforementioned slider all the way to 0 did not solve the problem. Grouping everything and then exploding it, did.
-AM
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Perhaps the lines weren't softened but were hidden instead? Or is it possible those edges were actually on another layer in your original model?
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I seem to remember Artisan will allow you to 'roughen' (i.e. opposite of smooth) a mesh. I forget how though, but might be worth a look.
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Make sure edges are turned on in styles window go to view -edge style, check profiles and edges.
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