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    How to unsmooth?

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    sketchup
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    • E Offline
      evan3585
      last edited by

      I got a model from the warehouse and I want to unsmooth it. Can I somehow? Also if there is a way to make the insides of the model have blank faces(No texture or anything.Just the backside of the face) that would be great. Thanks:)

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      • GaieusG Offline
        Gaieus
        last edited by

        You can select what you want to unsoften and in the Soften edges dialog (Window menu)99999, pull the slider to the left.

        Also, Shift+Ctrl+Erase will unsoften individual edges (turn on hidden geometry to see them in the View menu).

        Gai...

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        • E Offline
          evan3585
          last edited by

          Thanks:)

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          • mitcorbM Offline
            mitcorb
            last edited by

            What would be great to have is "Fix Stupid Warehouse Models.rb" 😆
            Sorry, had to get that out. Since some of the problems are predictable, seems a script could be devised.
            The way I would correct the faces in the most direct fashion is to orbit inside the volume, paint the problem faces with default face color/texture. Or temporarily delete an outside face so that you can see inside to change the face color/texture of several faces in view. Or erase the problem face and redraw it after doing the internal corrections.

            Edit: Of course, if the warehouse model is large and complex this is obviously time consuming.
            Shortly, perhaps someone will post with a better answer.

            I take the slow, deliberate approach in my aimless wandering.

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            • K Offline
              KarinaGM
              last edited by

              When I don't want a texture and selecting each object to change it to the default one, I directly delete them from the materials window (right click, delete material). It will ask if I want to aply the default material to the faces using that texture.
              If I will need this texture later, I open a new document and copy paste objects with the textures I'll need, so I can use them later. Maybe not the best way, but it is fast and makes what I need 😄

              **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

              -Benjamín Franklin.**

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              • A Offline
                AMadinger
                last edited by

                I came to this thread hoping to find an answer to a similar problem. I cut/pasted a portion of a large model into a new drawing in order to manipulate it in a smaller file size. When I did this, a number of the lines auto-softened.

                Running the aforementioned slider all the way to 0 did not solve the problem. Grouping everything and then exploding it, did.

                -AM

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                • Dave RD Offline
                  Dave R
                  last edited by

                  Perhaps the lines weren't softened but were hidden instead? Or is it possible those edges were actually on another layer in your original model?

                  Etaoin Shrdlu

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                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • S Offline
                    sketchymick
                    last edited by

                    I seem to remember Artisan will allow you to 'roughen' (i.e. opposite of smooth) a mesh. I forget how though, but might be worth a look.

                    "I love the sound that deadlines make as they rush past"

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                    • G Offline
                      gc159b
                      last edited by

                      Make sure edges are turned on in styles window go to view -edge style, check profiles and edges.

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