Is there a method to "ignore" lines during subdivision
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I am starting to regularly come up with scenarios where I need to introduce quads in opposite directions but when doing so, I need to "quadify" the trunk where the branch is coming off of.
While there is the creasing function is there something or a method of modeling that acts almost like an "uncrease" where the lines that need to be drawn to "quadify" do not take part in the subdivision?
Looking for some guidance. Thank you.
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I'm not sure I fully understand what you are asking for?
Can you illustrate what your expected result would be?
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Hi @thomthom
thank you so much for your response. I guess I am coming at this question from:
a) Is there a way to prevent the need to quadify the trunk everytime there is an offshoot
b) Or even if we quadify the "trunk" can we get the resulting geometry not affected by the lines that were drawn. An "un-crease" of sorts?
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Have you deleted the inner faces in your example?
Edit: added image
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Ahhhh... good call @cotty!!!
That is what I believe I have been missing all along. Thank you so much.
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Nirajp18, maybe try it this way.....

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this option still remains also

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There is an option you can enable to have SUbD check the mesh to be manifold:

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