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    • tuna1957T Offline
      tuna1957
      last edited by

      A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


      flower fruit bowl.jpg


      fruit bowl render2_pp.jpg

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      • HornOxxH Offline
        HornOxx
        last edited by

        πŸ˜„ love this "messing" πŸ‘
        (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

        never trust a skinny cook

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        • tuna1957T Offline
          tuna1957
          last edited by

          @hornoxx said:

          πŸ™‚ love this "messing" πŸ‘
          (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

          Thanks HornOxx. Curious would "fooling about" translate better πŸ˜‰

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          • O Offline
            optimaforever
            last edited by

            @thomthom said:

            Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

            [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

            This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
            I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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            • tuna1957T Offline
              tuna1957
              last edited by

              More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


              groovy vase.jpg

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              • HornOxxH Offline
                HornOxx
                last edited by

                @tuna1957 said:

                ...Seem obsessed with what I can make out of copies of one piece...
                πŸ˜† πŸ˜† be careful - there is such a high addiction factor πŸ˜† again a so nice (not fooling!) practice πŸ‘ !
                (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                never trust a skinny cook

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                • BoxB Offline
                  Box
                  last edited by

                  Next you'll start twisting them, then all is lost.
                  You'll have to start on the twelve steps and put your faith in a higher power...
                  .
                  .
                  .
                  .
                  .
                  .
                  .
                  .
                  .
                  .
                  Box

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    @box said:

                    Next you'll start twisting them...and put your faith in a higher power...
                    .
                    .

                    πŸ˜† πŸ˜† wunderbar !!

                    never trust a skinny cook

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                    • tuna1957T Offline
                      tuna1957
                      last edited by

                      Thanks Box , HornOxx.

                      HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                      groovy vase triangles.jpg


                      groovy vase triangles2.jpg

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        thanks for these Infos - yes, you are geting a better shape so πŸ‘
                        This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

                        never trust a skinny cook

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                        • tuna1957T Offline
                          tuna1957
                          last edited by

                          HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @optimaforever said:

                            @thomthom said:

                            Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                            [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

                            This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                            I usually delete the problematic edges and redraw the geometry from scratch when that happens.

                            If you send me one of these models I can have a look into what is going on.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • tuna1957T Offline
                              tuna1957
                              last edited by

                              Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                              twist shade2.jpg

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                              • pilouP Offline
                                pilou
                                last edited by

                                Not by me! πŸ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  A couple of sinks I knocked up as an example.
                                  Simple

                                  https://i.imgur.com/cVYgeHu.gif

                                  Somewhat more complex

                                  https://i.imgur.com/vgEyLkv.gif

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    No thickness ? πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      @pilou said:

                                      No thickness ? πŸ˜‰
                                      πŸ˜„ πŸ˜„ I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 πŸ˜„ πŸ‘

                                      never trust a skinny cook

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Yes of course, it was for find a little default on these voluptuous design beauties! πŸ˜‰

                                        The cool thing about Subdivision modeling it's that is always a surprise before the final object! β˜€

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          @pilou said:

                                          The cool thing about Subdivision modeling it's that is always a surprise before the final object!
                                          Yes, each time 😎

                                          never trust a skinny cook

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                                          • McGyverM Offline
                                            McGyver
                                            last edited by

                                            In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                                            https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                                            Sorry about the crappy screen capture... and thanks for any info.

                                            [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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