SketchUp to Unreal - Is it a unicorn?
-
It's hard to believe there are no real good solutions for getting a SketchUp model into Unreal yet. Does anyone have any recommendations on a workflow?
-
i have been exporting sketchup model to fbx then to unreal. but very often got problem with that.
-
What problems/issues you guys are facing exactly?
SketchUp to Unreal (.fbx) was working for me quite okay. Only problem is lack of UV map features in SketchUp, so there might be another step in Blender for complex objects.Did you check this plugin: PlayUp Tools.
Also take a look at this topic: Game Engines Alternatives. -
SU Exporter is out now.
Interessting thing.
Has anybody experience with ue?
My goal is to export my su model to ue (worked finally)
set materials to look fotoreal (have some problems with the interface)
and to view a walkthrough vie Oculus Rift (no idea how to do it) -
@jo-ke said:
SU Exporter is out now.
Interessting thing.
Has anybody experience with ue?
My goal is to export my su model to ue (worked finally)
set materials to look fotoreal (have some problems with the interface)
and to view a walkthrough vie Oculus Rift (no idea how to do it)I tried the exporter a few times. Last time it still generated a bit overhead (extra nodes). The default fbx export from sketchup fits my needs better for now.
For materials; there is so much to learn in Unreal. You already have looked some video tutorials on YouTube? A nice source is
Youtube VideoDoing a walk through on the Rift for starters is most easily done by creating a brand New Unreal Project and choose the Virtual Reality blueprint as the template. After that import your 3d model, update the NavMesh and it should all work (using the teleporting mechanism).
It takes a while to get used to the relevant Unreal features. The forum and YouTube were my main sources for information. Beware; more older videos can be outdated because Epic is constantly developing the engine and the documentation isn't up to date.
For VR, you already looked on the official forum?
https://forums.unrealengine.com/development-discussion/vr-ar-development?27-VR-Development= -
Thank you so much for your help. I am really a ue newbie, I just started.... yesterday and I know.... nothing... much work to do.
I will have a look at your links. Thank you very much.
-
-
Google Datasmith SketchUp.
In addition, There will be 'Send Twinmotoin scene to Unreal' this summer. Theoretically it means instant movies -
https://sketchucation.com/forums/viewtopic.php?f=179&t=69901
There was an earlier thread about this.
-
I am using this in work and it's working really well without error for many months now.
Data prep is more of an issue for more complex models I am bringing in from places like Delatgen and Catia, SketchUp however is the easiest of the bunch.
You do need SketchUp Pro to make it work however and I havent' yet tried it on SU2019.
Advertisement