Tutorial: Model in SketchUp, Realtime Render in Blender
-
What happens to Evee when it hits the glass ceiling of video card memory limit?
Currently my average RAM usage (in architectural exteriors) is about 25-40Gb of RAM. The average video card is only 6-12 -
@rv1974 said:
What happens to Evee when it hits the glass ceiling of video card memory limit?
Currently my average RAM usage (in architectural exteriors) is about 25-40Gb of RAM. The average video card is only 6-12In my video series, I go over how to optimize your video memory by using a custom streamlined shader which uses significantly less memory than the custom advanced shader.
Furthermore, Blender 2.8 can use both GPU and CPU to render a scene, so if you don't have enough video, you can automatically render in CPU mode, albeit a lot slower.
-
More than happy to be involved please and may Gosh bless you!
-
My question was about Eevee. From what I understood it's a GPU only engine (not supporting multiple cards rig). So when the memory limit will be reached, will it crash/freeze or give an error pop-up?
-
Does EEVEE use multiple GPU's?
-
@majid said:
More than happy to be involved please and may Gosh bless you!
Hi majid! Please email me at chippATchipp.com (replace AT with @). Look forward to working with you.
-
@rv1974 said:
My question was about Eevee. From what I understood it's a GPU only engine (not supporting multiple cards rig). So when the memory limit will be reached, will it crash/freeze or give an error pop-up?
EEVEE will render with GPU and/or CPU. It uses OpenGL. I believe if you reach the texture memory limit of your GPU it will automatically render on the CPU (slower of course). My tutorial series covers this and I provide a efficient material shader and one that is more advanced as well.
-
I am reviving all I know on Blender with new UI, and let me say miles way easier to work with comparing to previous version ...
-
@rv1974 said:
https://devtalk.blender.org/t/is-will-eevee-support-multi-gpu/625
[url]https://blender.stackexchange.com/questions/110142/eevee-seem-not-to-benefit-from-multiple-gpus-for-rendering
[/url]
No multiple GPUs for Eevee. Are they wrong?Wow. Really good catch! I just assumed that because cycles supported multiple gpus then Eevee did also. Thanks for the correction. Here's another link I found on the subject.
-
@majid said:
I am reviving all I know on Blender with new UI, and let me say miles way easier to work with comparing to previous version ...
Yep, Blender 2.8 is a game changer. -
https://devtalk.blender.org/t/is-will-eevee-support-multi-gpu/625
https://blender.stackexchange.com/questions/110142/eevee-seem-not-to-benefit-from-multiple-gpus-for-rendering
No multiple GPUs for Eevee. Are they wrong? -
@solo said:
Does EEVEE use multiple GPU's?
Absolutely. In fact, a GPU (or two) is highly recommended.
It can even use the new RTX series from Nvidia.
EDIT: Correction: While Cycles benefits from multiple GPUs, it appears EEVEE does not. Furthermore, it's not clear whether or not EEVEE takes advantage of the new RTX cards yet (Cyles does).
-
@majid said:
I am reviving all I know on Blender with new UI, and let me say miles way easier to work with comparing to previous version ...
Yes it is. It's like a breath of fresh air
-
When will Blender 2.8 be released? All I have found out so far is that release is delayed.
-
Yes, I am interested in testing as well.
-
@mike amos said:
When will Blender 2.8 be released? All I have found out so far is that release is delayed.
-
@mike amos said:
When will Blender 2.8 be released? All I have found out so far is that release is delayed.
I'm hearing sometime in Q2-2019..BUT there many people are now using it since it's been in BETA. Beta typically means all the features are locked down but there may still be bugs. I've been using it for a few months now and it's pretty darn robust. As Pete says, you can download it now.
Regarding DL'ing of Blender 2.8. You should consider updating your download every couple of weeks. I know this sounds silly, but it's pretty amazing how robust the daily builds are. I've yet to have to 'revert' to an older version, and I've been doing this for both 2.79 and 2.8 for quite some time now.
Advertisement