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    [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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    • M Offline
      magazines
      last edited by

      Hello!
      I think I have tried what you are demonstrating. Here I pull up with normal JPP as your gif shows on the top face. I do see that a number of the faces are triangles and others are quads. Do you think this is the problem?
      Here's another pic.
      It looks to me that the issue is more about the extrusion causing intersecting planes.
      When I did it before I used the followme JPP option pulling the flat face on the bottom, but it surely resulted in intersecting planes too.
      I wonder what other approach I might take.
      Thanks for taking a look!

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      • fredo6F Offline
        fredo6
        last edited by

        Pilou,

        You should move to the latest version of JPP, where the interactive selection process is more natural (and where bugs have been fixed too).

        Fredo

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        • gillesG Offline
          gilles
          last edited by

          @magazines said:

          Hello!
          I think I have tried what you are demonstrating. Here I pull up with normal JPP as your gif shows on the top face. I do see that a number of the faces are triangles and others are quads. Do you think this is the problem?
          Here's another pic.
          It looks to me that the issue is more about the extrusion causing intersecting planes.
          When I did it before I used the followme JPP option pulling the flat face on the bottom, but it surely resulted in intersecting planes too.
          I wonder what other approach I might take.
          Thanks for taking a look!

          This one?

          G.gif

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • pilouP Offline
            pilou
            last edited by

            @Gilles : Oui mais maintenant il faut faire une "épaisseur générale" (pour je ne sais qu'elles raisons) avec le JPP ! 😉
            Et c'est là que cela peut coincer suivant les natures des surfaces et leurs intersections!

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP Offline
              pilou
              last edited by

              @Fredo Thx for the tip! ☀

              jpp.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • gillesG Offline
                gilles
                last edited by

                Hum...

                Je pense que le résultat recherché est plutôt ça.

                G2.gif

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • pilouP Offline
                  pilou
                  last edited by

                  Personnellement j'avais compris que le JPP de manière générale avait des petits soucis avec les surfaces alambiquées pour en mettre une épaisseur! 😄

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • M Offline
                    magazines
                    last edited by

                    O and two extrusions
                    @gilles said:

                    Hum...

                    Je pense que le résultat recherché est plutôt ça.

                    [attachment=1:vs5eal7t]<!-- ia1 -->G2.gif<!-- ia1 -->[/attachment:vs5eal7t]

                    Hello. Sorry, my last post didn't seem to accept the image.
                    Gilles, that is excellent! Yes, the thicker version is what I am trying to do. And I see there where you are making two follow me shapes intersect each other. I had hoped to extrude the thinner versions that I already had to the big fat ones rather than remake all of them from rails though. My problem seems to come more from a single one extrusion that intersects itself.

                    But Fredo, the newer version certainly makes a big improvement. I've attached a comparison on the "O" here. IT seems to work far better, leaving much fewer dense areas to fix. I will see how it works on the more complicated letters as I move forward. My only issue here is that I will need to fill in the edges where faces intersect other faces made by extruding the single letter form. Is there a way using the present form of the plugin to make planar intersections automatically produce edges?

                    Oh, and I think that you are right on, Piliou! I have a bit of wonky model making to fix!
                    Thanks!

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      NEW RELEASE: JointPushPull Interactive v4.4a - 18 Dec 18

                      JointPushPull Interactive 4.4a provides small adjustments[/b].

                      JointPushPull 4.4a requires LibFredo6 8.7a or above


                      See plugin home page of JointPushPull for Download of JointPushPull.

                      Main Post of the JointPushPull thread on this forum

                      Fredo

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                      • pilouP Offline
                        pilou
                        last edited by

                        Does the last version has "Vector" selected faces to a Plane ? (who is existing in the classical JPP)

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @pilou said:

                          Does the last version has "Vector" selected faces to a Plane ? (who is existing in the classical JPP)

                          Not sure I understand. JPP 4.4a is just a maintenance release. Functionality is the same.

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                          • pilouP Offline
                            pilou
                            last edited by

                            OK! So why this cool function (Vector to plane) is not more on the JPP 4 ?

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              ....what is Vector to Plane ?

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                              • pilouP Offline
                                pilou
                                last edited by

                                Ceci! Qui est bien pratique! Il semble qu'il ne soit plus dans la V 4! 😉

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @pilou said:

                                  Ceci! Qui est bien pratique! Il semble qu'il ne soit plus dans la V 4! 😉

                                  It is still there. You may have to expand the button palette if it is in compressed mode

                                  JPP Vector to Plane.png

                                  Fredo

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Damned! 😲 (the 3 little horizontal green arrows expand on the left! 😄

                                    Ok I have it but... 😄

                                    If it's works in 2015
                                    GIF_vectorok1.gif

                                    It's buging in 2017! Drawing is good but at the end...so no drawing result! 😮

                                    Bizarre, vous avez dit bizarre ? 😄

                                    bug_vector.jpg


                                    Ruby Error - Vector Push Pull - 20-Dec-18 12_17_33.txt


                                    Bug_vector_v6.skp

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      NEW RELEASE: JointPushPull Interactive v4.4b - 21 Dec 18

                                      JointPushPull Interactive 4.4b fixes a potential bug with JPP Vector, Vector To Plane function, when some faces are perpendicular to the direction of push-pull[/b].

                                      JointPushPull 4.4b requires LibFredo6 8.7d or above


                                      See plugin home page of JointPushPull for Download of JointPushPull.

                                      Main Post of the JointPushPull thread on this forum

                                      Fredo

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @pilou said:

                                        It's buging in 2017! Drawing is good but at the end...so no drawing result! 😮

                                        This bug is now fixed in v4.4b.
                                        In your model, one of the faces is perpendicular to the direction of pushpull and thus would disappear. That's the issue.

                                        Thanks for signaling.

                                        Fredo

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Bravo! 👍

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • S Offline
                                            SunnyGee2017
                                            last edited by

                                            First of all, thanks for the amazing plugins that you provide to the community!

                                            For some reason, I am experiencing errors with the Round Push-Pull tool. This happens in SU 2017 and SU 2018 alike. Every time I am trying to apply the function, the following error message appears. I have the latest versions of the LibFredo6 (8.7) and Fredo6 JointPushPull (4.4b) installed on a Windows10 machine with the latest drivers for my NVIDIA 960 GPU's. Any idea?

                                            Date: 13-Jan-19 09:26:04
                                            An error occurred in Round Push Pull
                                            Error in Analysis of model

                                            Cannot create unit vector from zero length vector

                                            body_lib6g6.rbe: 1863 -- intersect_plane_plane
                                            body_lib6g6.rbe: 1863 -- vector_exact_average
                                            jointpushpullalgo.rbe: 1445 -- block (2 levels) in round_compute_direction
                                            jointpushpullalgo.rbe: 1433 -- each
                                            jointpushpullalgo.rbe: 1433 -- block in round_compute_direction
                                            jointpushpullalgo.rbe: 1415 -- each
                                            jointpushpullalgo.rbe: 1415 -- round_compute_direction
                                            jointpushpullalgo.rbe: 1353 -- block in block_prepare_vertices_R
                                            jointpushpullalgo.rbe: 1353 -- each
                                            jointpushpullalgo.rbe: 1353 -- block_prepare_vertices_R
                                            jointpushpullalgo.rbe: 1111 -- block in block_prepare_vertices_all
                                            jointpushpullalgo.rbe: 1111 -- each
                                            jointpushpullalgo.rbe: 1111 -- block_prepare_vertices_all
                                            jointpushpullalgo.rbe: 519 -- algo_prepare_calculation_exec
                                            jointpushpullalgo.rbe: 499 -- algo_prepare_calculation
                                            jointpushpulltool.rbe: 826 -- dragging_start
                                            jointpushpulltool.rbe: 1516 -- onLButtonDown

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