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  • N Offline
    ntxdave
    last edited by 21 Jul 2017, 16:52

    Does anyone publish their models in a WebGL format?

    If so, what software do you use to generate the WebGL?

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    • T Offline
      Tito
      last edited by 22 Jul 2017, 14:49

      I personally use CopperCube from Ambiera. It is very easy to learn to use and can publish good looking WebGL scenes/html pages. CopperCube has no problems importing Collada files from Sketchup.http://www.ambiera.com/coppercube/

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      • P Offline
        Paul Russam
        last edited by 23 Jul 2017, 16:33

        If you’re looking to have your models viewable on a web page then you might want to look at SketchFab, here’s a link to models I’ve uploaded https://sketchfab.com/dma-ni/models and here’s one in action on a page https://www.dma-ni.com/dma_projects/dma_view_proj/maghereagh-kilkerley-dundalk (click the ‘view in 3d’ button)

        Paul Russam
        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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        • N Offline
          ntxdave
          last edited by 24 Jul 2017, 17:03

          @paul russam said:

          If you’re looking to have your models viewable on a web page then you might want to look at SketchFab, here’s a link to models I’ve uploaded https://sketchfab.com/dma-ni/models and here’s one in action on a page https://www.dma-ni.com/dma_projects/dma_view_proj/maghereagh-kilkerley-dundalk (click the ‘view in 3d’ button)

          Yes, I have some test models out there also. It is a good product but I am looking for a little more flexibility than what it does (at least currently). I have been testing SimLab Composer. I like it because of the following features:

          • Allows me to host the pages on my own server (not tied to their portal)

          • Allows me to add a fair amount of interactivity to the model and the web page:

          • Animation of both scenes and geometry

          • Links to display annotations (they call them message boxes), URLs, change object materials, and show/hide objects. These items can be achieved with both links within the model or via links on the web page itself.

          Pretty powerful stuff IMO.

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