Printing molds
-
Let's say I have a design for a chess piece, but I want to print out a mold using a 3d printer. I can't do this by simply 3d printing the chess piece. I have to 3d print a mold, which is an "inverse" of the chess piece because it would be a cube, with a hole in the shape of the chess piece. I would then pour the casting media into the mold.
Is there a way to delete an object from another object on sketchup?
-
Yes, it is called a Boolean operation.
If you have SU Pro it has these abilities
-
You can also just place the object inside a cube with its faces reversed and then split the whole thing in half, giving you two half molds.
-
For SUMake with Outershell:

-
-
Love your solution, Gilles!

For more complex models using Sketchup Make, you can also use the BoolTools plugin
-
Just to clarify my earlier comment.
There are many ways to modify geometry and it is important to learn the underlying structure.
First gif shows a manual split, second shows how an excellent plugin can automate it, once you understand how to do it.
Split by hand.
Split by Tig.

-
So I've made the mold, but it doesn't export to Cura very well at all. I used a solid checker extension and all of the pieces are indeed solid.
I get a large yellow block in Cura. I used the "solid tools - subtract" on Sketchup to make the mold from the pieces.
-
Impossible to tell from your images, but if you upload the SKP model we can take a look!
-
It's fixed! I saved it as an STL file (with the STL extension) and it worked. I guess some file types simply aren't compatible.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement