Hand rendering
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Hello Rich,
We have such but it was never updated, a great amount of votes were cast which shows it's potential. The problem with a gallery is it can become elitist which needs to be avoided. IMHO we need somewhere people can post images and seek advice, a separate area for post production would help massively as PP is now such a big part of the process and often overlooked.Just my tuppence worth and I'm sure others (please) will have ideas/opinions to add.
John
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When I get over the move and sorting out where things go, not a quick job going from three bed detached to one bed flat. I hope I will have time to render properly. Not being as talented as some here I tend to take longer, sometimes a hundred renders to fine tune.
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John,
Really good to see more of your mind-blowing creations. I gave up long ago trying to find some little thing to criticize in your work (to make me feel better). Just ain't there.
You, sir, are the Master!Steve
You should really make a book of your masterpieces. I know I would buy it.
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@tadema said:
Hello Pilou, All the images are produced at ~ 7500 x 5000 ppi then reduced down as required, this gives a great deal of scope for printing.
Affinity looks a good alternative to PS and the price looks fantastic. I have a subscription for PS and feel comfortable with it ATM...
take care
JohnA montage
[attachment=0:2edj2c62]<!-- ia0 -->Set 01.jpg<!-- ia0 -->[/attachment:2edj2c62]Love all these in the montage. Just great buildings and settings, beautifully recreated!
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Mike, hope your settled in soon and looking forward to seeing your renderings.
Steve, it's your work that's sorely missing lately. Any member could benefit by studying your modeling, never seen anybody so diligent! You start posting and I'll write you a book
Peter, I've quite a collection of these now, next I will revisit the old Charles Voysey renders from a few years ago, here's one I completed from which the quick watercolour was made from.
John
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They've got few chimneys there!
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@tadema said:
You start posting and I'll write you a book
JohnYeah, haven't been doing much new stuff with SU lately. Been meaning to getting around to posting a batch of my one-off models, but obviously that hasn't worked out. Inertia sucks
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Steve, I have to second John's words here. You are one of the people I look for posts from when I log in. Your models have a lot of integrity and what you export as a graphic knocks most renders into a cocked hat. I hope the inertia can be overcome but in your time not mine. Stay well doods.
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Your frames are questionable. May be it'd be a good idea to scan some realpencil frame and overlay it in Post?
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@hellnbak said:
John,
Really good to see more of your mind-blowing creations. ... You, sir, are the Master!
You should really make a book of your masterpieces...
... nothing to add here -
Thank you for all the kind comments.
@rv1974 said:
Your frames are questionable. May be it'd be a good idea to scan some realpencil frame and overlay it in Post?
Know what I don't give 2 ff's. Show us some of yours!
Here's a few renders revisited from an old project I completed several years ago by the Architect Charles Voysey. There's quite a collection to come if anyone is interested.
John
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Great as always...
Perhaps you've rendered my 2nd cousin's Vosey house ?
We corresponded about it ages ago... -
Beautiful. Yes I'd be VERY interested in seeing the Voysey collection. These are very illustrative and it'd be great study material, in terms of absorbing the feel and proportions of the designs. Thanks for sharing!
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Hey John,
How 'bout you send me copies of all the textures you have amassed for your masterpieces? Heck, if I had those I might even try some of that there architectural-type stuff (ok, probably not, I just love collecting textures )
Steve
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Hello TIG, I clearly remember but could find very little material at the time, sure it was only the picture you posted that was available. Let me have another look and hopefully enough info will be available.
Thanks Peter, I'll finish off the others and post.
Hello Steve, I have masses of textures and cutouts but use very few, my biggest mistake is keeping the lesser quality images. The way I work is to make a folder for each new render/model and keep everything in each dedicated folder, then I mostly copy textures from one project to the next as needed. A lot of repeat texture but everything is then available if I have to move or renew to a new computer.
John
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Hey John! Remember me?
Fantastic images, as usual. Glad to see you're still in the game. -
Beautiful.
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@tadema said:
...The way I work is to make a folder for each new render/model and keep everything in each dedicated folder, then I mostly copy textures from one project to the next as needed...
yes, thatΒ΄s it - I'll try it this way, to get order in my mess
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Thank you all.
Daniel my friend, how could i forget you here's a render for you lolJohn
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WOW
If you where to do a tutorial for Sketchucation on your process I would be the first to buy
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