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    Sketchfab Uploader in 2017

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    • ntxdaveN Offline
      ntxdave
      last edited by

      Thanks again Alex. I had read the tutorial before but it sunk in better this time. I got the model I had trouble with corrected (yes, to my surprise I found some reversed faces). Here is the corrected version Yellow Baloon Gate. I went through some of the settings and made some minor adjustments just to try to understand what different settings might do.

      Now I am off to update the plugin and work on some other models to see if I can improve them. Once again, thanks for the plugin and updating it to work correctly in 2017.

      πŸ‘ πŸ‘

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      • alexschreyerA Offline
        alexschreyer Extension Creator
        last edited by

        Great to hear it works now.

        Author of "Architectural Design with SketchUp":
        http://sketchupfordesign.com/

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @alexschreyer said:

          Great to hear it works now.

          Yes, the update went smooth and after reading your tutorial I played around with some setting on my car wash model and was able to get it looking much better.

          Check it out: Test 80ft Car Wash

          Still have to learn how to clean up the SketchUp model a little better. Could not get the car the color I wanted but will continue to learn and practice.

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          • alexschreyerA Offline
            alexschreyer Extension Creator
            last edited by

            That model looks good. Have you tried their PBR rendering option (somewhere in the editor)? I find it makes materials more shiny and metallic, which should work well in your case.

            Author of "Architectural Design with SketchUp":
            http://sketchupfordesign.com/

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            • ntxdaveN Offline
              ntxdave
              last edited by

              Yes, I had tried but backed off after reading your tutorial. The model has taught me some valuable lessons about materials in particular. I am going to do some additional cleaning up and then re-upload it. The framework should be the same material on all of the equipment and it is not so I have to get that cleaned up. Since they are all components from my library I am going to have to work on each piece one at a time. The car is still a problem so I need to get it corrected as well.

              As you may have seen when you looked at the model on Sketchfab, the annotations need some work as well. I tried to set a camera view for each of them but it did not work. I have not figured out what I did wrong there yet.

              I think this model is a good learning experience for me. It has several challenges which I can learn from.

              I appreciate your feedback.......

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @alexschreyer said:

                That model looks good. Have you tried their PBR rendering option (somewhere in the editor)? I find it makes materials more shiny and metallic, which should work well in your case.

                I took a little simpler model and started trying to learn how to produce a more metallic look to the metal frames in my models. Here is a sample DCW Top Brush

                Again, your feedback on the process is welcome.

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