Animator: Parametric Animation plugin - Discussion
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"I publish here video tutorials showing some features from Animator"
Excellent tutorial help videos. Thank you so very much for taking the time to do these. -
This is so great and pushes SketchUp to an high level similar to Sketchy- and MSPhysics. The videos and tutorials show that impressive. Is there somewhere a link to download and to test the plugin?
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It's in beta test Period! Ask Fredo or Rich O Brien...
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@faust07 said:
This is so great and pushes SketchUp to an high level similar to Sketchy- and MSPhysics. The videos and tutorials show that impressive. Is there somewhere a link to download and to test the plugin?
If you are meaning the Animator plugin, see this thread If you are meaning the Twilight Render software, they have stated that they will be posting a link to their software sometime today. You will have to have the Pro version though (at least that is my understanding).
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@thomthom said:
New round of donations for Fredo - anyone?
Could You send me info how to do that?
This many is treasure who earned our support. -
I'm eagerly awaiting your newest plug-in Fredo. Having been tasked with creating some animations, SketchUp is where I wish to do it so your excellent tools help enormously.
One question, will Animate have a path tool so I could make my shapes/groups follow paths other than straight lines?
Kelly
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@ntxdave said:
If you are meaning the Animator plugin, see this thread
I get:
"You are not authorised to read this forum." -
@thomthom said:
@fredo6 said:
But I don't know how to reach the others
PM me who you are looking for - I'll see what I can do. I have the ChaosGroup contacts for sure - but I should be able to obtain other as well.
Oh, that would be ideal. If this could work with Shaderlight renderer, my world would be complete. I'm currently using "Keyframe Animation", however, it will not work with Shaderlight. Therefore, I cannot complete my animations by rendering them. The still only look like cartoons. Thank you for all of your efforts with this!
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@johndurnan said:
Oh, that would be ideal. If this could work with Shaderlight renderer, my world would be complete.
I need to find a contact there (which I don't have at the moment), in case they would be interested.
Fredo
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is there a newer version of the animator plugin, I was trying it out (great) but since upgrading to 2017 it says it has expired. I tried it back in 2016, same message. How might it be possible to get the latest version. Is it available for purchase?
Thanks -
@whiterabbit said:
is there a newer version of the animator plugin, I was trying it out (great) but since upgrading to 2017 it says it has expired. I tried it back in 2016, same message. How might it be possible to get the latest version. Is it available for purchase?
ThanksThe latest version is now on the PluginStore
The discussion forum on Animator is also public.
Latest version is Animator v1.2h, which requires LibFredo6 7.2h.
Fredo
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Hello Fredo
Small enhancement (if possible): could you replace red crosses against green slash
inside Maintenance of Animator Objects ?The Help comment is confusing ( you delete a red cross !)
Pierre
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These are ACTION buttons, not STATUS buttons.
So the red cross is to delete, the green check mark is to undelete, and the red color for the whole row indicates the status.
If you are better icons however, I am interested.
Fredo
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Could such a picture fit the function ?
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@malaise said:
Could such a picture fit the function ?
Very nice icons, but I would (and maybe will when appropriate) use them for MERGE and SPLIT.
However, if the single rectangle is replaced by a red bin, that would be perfectFredo
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Like that ?
Cheers
Pierre
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That's the idea. But then
- could you replace the 3 parallelograms by one
- could you make the arrow a little bit bigger and contrasted so that they are visible when the icons are of reduced size (i.e. fitting in the table).
Thanks
Fredo
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Here, you'll find some material.
Cheers
Pierre
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Fredo, this is absolutely marvellous, the best plugin after Fredoscale imho.
Just got my hands on, i'll definitely dig more on the next days.
Here's a first attempt on a project I'm currently working on:Very, very promising
Again, my best congrats to you.
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