Reduce model complexity
- 
 I have a sofa model that has been created in Fusion (converted to .skp) it contains millions of triangle faces to describe the curvy cushion shapes. Is there a way in Sketchup (or a free plugin) that will reduce the face count whilst retaining most of the shape? 
- 
 Import it into Blender Add a decimator modifier and set the Collapse ratio to 0.1and check the Symmetry box. Apply the modifier and repeat until you get it to where you want it. 
- 
 Learning to use Mesh Wrapper efficiently will pay dividends if you deal with much hi-poly content. It will make for a much neater and more editable model than a savage poly-reduction. 
 https://extensions.sketchup.com/en/content/meshwrapper-tool
- 
 MeshLab is your friend!  (free) (free)
 (if you have again your original model in some compatible format!)
 import:PLY, STL, OFF, OBJ, 3DS, COLLADA, PTX, V3D, PTS, APTS, XYZ, GTS, TRI, ASC, X3D, X3DV, VRML, ALN
 export:PLY, STL, OFF, OBJ, 3DS, COLLADA, VRML, DXF, GTS, U3D, IDTF, X3D
- 
 post deleted by me 
Advertisement




 
                             
                             
                             
                             
                             
                             
                            