Reduce model complexity
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I have a sofa model that has been created in Fusion (converted to .skp) it contains millions of triangle faces to describe the curvy cushion shapes. Is there a way in Sketchup (or a free plugin) that will reduce the face count whilst retaining most of the shape?
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Import it into Blender
Add a decimator modifier and set the Collapse ratio to 0.1and check the Symmetry box.
Apply the modifier and repeat until you get it to where you want it.
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Learning to use Mesh Wrapper efficiently will pay dividends if you deal with much hi-poly content. It will make for a much neater and more editable model than a savage poly-reduction.
https://extensions.sketchup.com/en/content/meshwrapper-tool -
MeshLab is your friend! (free)
(if you have again your original model in some compatible format!)
import:PLY, STL, OFF, OBJ, 3DS, COLLADA, PTX, V3D, PTS, APTS, XYZ, GTS, TRI, ASC, X3D, X3DV, VRML, ALN
export:PLY, STL, OFF, OBJ, 3DS, COLLADA, VRML, DXF, GTS, U3D, IDTF, X3D -
post deleted by me
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