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    Introducing Viz - parametric modeling for SketchUp

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    • pilouP Offline
      pilou
      last edited by

      French Version Updated! πŸ˜„

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        Does the Boolean Viz works with SU MAKE ?
        Seems not! Even Union! (Maybe it's different than Envelopp ?

        Suggestion : a Box Selection moving for place it for see that is behind! πŸ˜„

        boxmove.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • F Offline
          fluid
          last edited by

          Did you turn off the preview on node "GeometrySource-1" and "GeometrySource-2"? Otherwise they'll probably cover the result of the boolean operation. Also, you should connect the "Out Geometry" pins to the inputs of the boolean operation, not the "Active" pins.

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          • pilouP Offline
            pilou
            last edited by

            OK! Better that works in SU MAKE except I must hide existing groups! πŸ˜‰

            not_hide.jpg

            Just something not very clear!
            How attribut easily an existing group to a specific Geometry Source Node?

            Here I create a group then create a Node Source Then click Set Geometry Source
            then I create a second group then a Second Node Source Then Click Set Geometry Source

            It's not possible to select a Node Source existing on the Screen then Click Set Geometry Source? or...
            There is a list a groups of Source objects but how to apply a specific Nodes?
            List_source.jpg

            Verify if your start Viz default axes are in the same orientation than default Axes SU Screen!
            Seems there are not! πŸ˜„
            (Click for Zoom)
            Viz_Diff_ok.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • F Offline
              fluid
              last edited by

              Currently the to assign SketchUp geometry to a GeometrySource node in Viz you have to select the appropriate GeometrySource in the list, but probably selecting the node directly in Viz would be more practical.
              I'm adding it to the to do list, together with the axis orientation issue.

              Instead of hiding the groups in SketchUp, you can also move the GeometrySink group to a different location, so you'll be able to see both the operands of the boolean operation as well as the results.

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              • genki.ttG Offline
                genki.tt
                last edited by

                I just installed v.0.5.0 on mac, but it doesn't start when I click Vz icon or select 'Start Viz' from menu ... what's wrong??

                SketchUp PRO 2016
                MacBookPro 15' OSX 10.11.6

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                • F Offline
                  fluid
                  last edited by

                  Do you get any error in the ruby console?

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                  • genki.ttG Offline
                    genki.tt
                    last edited by

                    @fluid said:

                    Do you get any error in the ruby console?

                    Ruby console shows ...

                    Error: #<NoMethodError: undefined method start' for VizPro:Module> /Users/architect7/Library/Application Support/SketchUp 2016/SketchUp/Plugins/VizPro/VizProCore.rb:7:in block in module:VizPro'
                    SketchUp:1:in `call'

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                    • F Offline
                      fluid
                      last edited by

                      We just released a new version of Viz, you can get it here

                      In this new version:

                      • Improved GraphEditor look
                      • Fixed Mac issue
                      • Added more primitives, such as Cone, Sphere, Teapot, Cylinder
                      • Added a node to create lines from an array of point positions

                      http://www.fluidinteractive.com/wordpress/wp-content/uploads/2016/08/MakeTeapot.png

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                      • genki.ttG Offline
                        genki.tt
                        last edited by

                        Thank you for rapid release !
                        I could open VizPro on Mac !
                        I could see the tea cup that has a big hole on bottom !


                        VizPro061_TeaCup.png

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                        • F Offline
                          fluid
                          last edited by

                          We just released a new version of Viz, you can grab it here.

                          This version highlights:

                          • Added the "Duplicate" node, to copy and instance geometry
                          • Improved node editor look
                          • Bug fixes
                            Viz getting started guide

                          [flash:36jgs09v]https://www.youtube.com/v/MjmTH2uixd4[/flash:36jgs09v]

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                          • pilouP Offline
                            pilou
                            last edited by

                            Pleasures' Multiplication! 😎
                            Luckily seems the manual is not modified, so no need to update the French one! πŸ˜‰
                            Nevertheless Youtube video added and publicity made! πŸ€“

                            PS With what program do you make your tutorial ?

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • F Offline
                              fluid
                              last edited by

                              For the tutorial we used Camtasia Studio.

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                              • F Offline
                                fluid
                                last edited by

                                We just released a new version of Viz, you can grab it here.

                                This version highlights:

                                • Added support of instancing geometry made itself of components
                                • Bug fixes
                                • Added instancing sample
                                  Viz getting started guide

                                [flash:1cisnfai]https://www.youtube.com/v/t5Zk5PWRZVs[/flash:1cisnfai]

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Skatter challenger! πŸ˜‰

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • F Offline
                                    fluid
                                    last edited by

                                    We just released Viz 1.2.0, you can grab it here.

                                    This version highlights:

                                    • Added new nodes for sampling arbitrary attributes (such as normal, texture coordinates, etc) on geometry surface
                                    • Added a node to filter arrays based on a boolean condition
                                    • Improved UI usability, added connection snapping
                                    • Added a new advanced instancing sample
                                      Viz getting started guide

                                    [flash:3g2bze9l]https://www.youtube.com/v/dtfgFEk-ELI[/flash:3g2bze9l]

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      A little cup of tea with some milk? πŸ˜‰

                                      French VIZ manualUp Dated

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • PixeroP Offline
                                        Pixero
                                        last edited by

                                        Thanks for the update. πŸ‘
                                        Now I really got to find some time to try it out a bit more.

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                                        • E Offline
                                          Evers
                                          last edited by

                                          Are there any examples showing the full potential of this plugin?
                                          It's released, but the product site is quite unconvincing.

                                          Is it possible to make a dynamic component out of the Viz definition?

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