FollowAndRotate Not Closing The Circle Path?
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I can overcome this and cut the model to halves and make flips & join the "good" halves.
I have 24S circle * 15 degrees = 360 deg. Perhaps I'm on a wrong way...
The photo clarifies the question:
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Why are you using Follow and Rotate to make that shape? Native Follow Me would make it correctly.

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Here is the reason. It has to rotate:

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I see.
Check to see what the angle is on that last section in your first screen shot. It doesn't look like 15°
I can see a better way but I need to think about the numbers.
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The last section extrudes turning less. Overlapping etc. Well the plug-in is still very useful when I can cut and join the halves = solid object. This was (the last twisted torus) extruded from an involute gear. 12 tooth. A quite heavy task.
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