sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    What if unwrapping sketchup models was kinda easy....

    Scheduled Pinned Locked Moved Plugins
    112 Posts 36 Posters 20.3k Views 36 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • pilouP Offline
      pilou
      last edited by

      These are also another UVs methods! πŸ˜‰

      http://www.ikonet.com/fr/ledictionnairevisuel/images/qc/projections-cartographiques-100390.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

      1 Reply Last reply Reply Quote 0
      • ntxdaveN Offline
        ntxdave
        last edited by

        @ThomThom & @Pilou - Thanks for such good explanations. This is exactly what I thought I understood from my other reading but needed some confirmation.

        Now another question: How do you get the 2d texture to map? In particular when I look at the ThomThom's example of the face. How do you get the flat face texture that you are mapping to your mesh?

        Once again, I really appreciate you guys putting up with these elementary questions so those of us who are just getting started/trying to learn ask. I can see the whole importance of where this is headed and think it is going to play a big role in 3d modeling of all types in the future.

        1 Reply Last reply Reply Quote 0
        • R Offline
          rv1974
          last edited by

          I wish something suitable for fast texturing of 'conventional' architectural objects would eventually appear inside Sketchup:

          Link Preview Image
          .VG.

          favicon

          (www.vg2max.spb.ru)

          1 Reply Last reply Reply Quote 0
          • P Offline
            Pherim
            last edited by

            @rv1974 said:

            I wish something suitable for fast texturing of 'conventional' architectural objects would eventually appear inside Sketchup:

            Have you tried ThruPaint?

            Also, this unwrapping tool sure looks interesting. Just now I'm mostly working with ThruPaint and SketchUV, and the things I can't do directly in Sketchup I can do in Blender with the SketchUV import/export function, but your tool will be a nice addition.

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              @ntxdave said:

              Now another question: How do you get the 2d texture to map? In particular when I look at the ThomThom's example of the face. How do you get the flat face texture that you are mapping to your mesh?

              That's the process of UV unwrapping. You start with the 3d mesh (on the left in the image) - then you use a tool, like Wrap-R to unfold it like you see in second to left. This is the non-trivial part. You need to crease seams - tell the applications where to cut the 3d mesh such that it can be unfolded into 2d. The unwrapping application then tries to lay out the mesh onto a 2d surface such that no polygons overlap each other.
              Once you have that 2d flattened version you take it into an application like photoshop and draw your texture using the unwrapped mesh as guides. With that new texture you reapply that to the original model. (Alternatively, there are some applications that let you draw directly onto 3d surfaces.)

              I'm not sure if that description was the best - a video here is probably more explanatory.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                @rv1974 said:

                I wish something suitable for fast texturing of 'conventional' architectural objects would eventually appear inside Sketchup:

                I'm a little confused by the arrows that appear. But the tool is trying to determine the flow/direction of the mesh for automating the UV mapping?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • R Offline
                  rv1974
                  last edited by

                  Yes, in accordance to edges.
                  From his description:
                  "This modifier allow to set planar mapping of selected polygons and orient map by selected edge or by maximum (minimum) length of edges in each polygons"

                  1 Reply Last reply Reply Quote 0
                  • PixeroP Offline
                    Pixero
                    last edited by

                    I'm really thrilled about this plugin.
                    One thought though.
                    Personally I don't have anything against it but I think the name WrapR might be a bit to cryptic for a lot of people.
                    At least consider a more descriptive name.

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      rv1974
                      last edited by

                      Will it be based on Roadkill or something completely independent?
                      The name indeed is not there yet

                      1 Reply Last reply Reply Quote 0
                      • Bob JamesB Offline
                        Bob James
                        last edited by

                        @pixero said:

                        I'm really thrilled about this plugin.
                        One thought though.
                        Personally I don't have anything against it but I think the name WrapR might be a bit to cryptic for a lot of people.
                        At least consider a more descriptive name.

                        UnWrapR 😎

                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

                        1 Reply Last reply Reply Quote 0
                        • JQLJ Offline
                          JQL
                          last edited by

                          @pixero said:

                          Personally I don't have anything against it but I think the name WrapR might be a bit to cryptic for a lot of people.

                          I don't think it's criptic but reminds me of rap.

                          I agree with the naming being different that sketchup derivations if this is going to be an external app that can be marketed to other software. If not, the most evident name to use would be in the lines of WrapUp, but I'm pretty sure you've been there...

                          www.casca.pt
                          Visit us on facebook!

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kaas
                            last edited by

                            Wrapster
                            Wrap-a-lot
                            WrapIt
                            ...

                            1 Reply Last reply Reply Quote 0
                            • L Offline
                              leminilab
                              last edited by

                              Unwrapido! πŸ˜„

                              • "Live every day as if it were your last and then some day you'll be right."
                              • "ThomThom rules!!!"
                              1 Reply Last reply Reply Quote 0
                              • soloS Offline
                                solo
                                last edited by

                                "WrapUp" πŸ‘

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

                                1 Reply Last reply Reply Quote 0
                                • McGyverM Offline
                                  McGyver
                                  last edited by

                                  This looks fantastic. I'm looking forward to its further development.
                                  If possible I hope the price range would be in the Artisan/SubD realm.
                                  I agree, WrapR might not be the name with the most visual lock... Add an "Un" and eyeballs might lock on and stop to read, but still most folks with experience know what wrapping/unwrapping is about.
                                  That and once it's available (it will happen, I hope), people will probably come from all over via suggestions/links in forum posts and other recommendations anyway, so anything "wrappy" will do.

                                  And now the waiting game begins...

                                  Is it done yet?

                                  How about now?

                                  Now?

                                  [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                                  1 Reply Last reply Reply Quote 0
                                  • McGyverM Offline
                                    McGyver
                                    last edited by

                                    How about now.... Is it ready now?

                                    Okay... I'll wait...

                                    [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                                    1 Reply Last reply Reply Quote 0
                                    • K Offline
                                      Khai
                                      last edited by

                                      2 questions.

                                      1- can the resulting uvs be exported with the mesh to obj, either via the app or via sketchup (or indeed via collada) for use in other applications

                                      And

                                      2- what's the name of the music and where can I get a copy?

                                      1 Reply Last reply Reply Quote 0
                                      • McGyverM Offline
                                        McGyver
                                        last edited by

                                        I have another question too... If I make a model using quads, and go to export it as such, with no triangulation, will that mess up the UV coordinates?
                                        I'd imagine that's more of a worry for tiling textures, where in some cases, if you fail to triangulate the model (on export) you'll end up with hundreds of fragmented jpegs of the original textures. I don't think that would actual happen, but perhaps some form of wonkiness on export.
                                        That's not a rational concern, correct?

                                        And yeah, I kinda liked the background music too.

                                        BTW... is it finished yet?

                                        How about now?

                                        [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                                        1 Reply Last reply Reply Quote 0
                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          We triangulate the exported mesh.

                                          It's not going to deal with n-gons. Too troublesome.

                                          The focus now is exploring bottlenecks to performance and a genuine user 'want'

                                          If you haven't already please thumb up or down the first post so we can at least establish what active members here feel about WrapR. Thanks.

                                          Sent from my iPhone using Tapatalk

                                          Download the free D'oh Book for SketchUp πŸ“–

                                          1 Reply Last reply Reply Quote 0
                                          • K Offline
                                            Khai
                                            last edited by

                                            All meshes tri'd? That's a deal breaker for me. While I'll keep an eye on this, I'll stick to the methods I'm using already to uv map.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 3 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement