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    • TIGT Offline
      TIG Moderator
      last edited by

      It is a brilliant model/render [as always].

      It's somewhat disingenuous to pick out any very minor texture pattern repetitions !
      There are only a handful... and a little simple smudging/dodging etc in post-pro would stop even those being noticeable to the overly inquiring eye πŸ˜’

      Well done !

      TIG

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      • JQLJ Offline
        JQL
        last edited by

        @tig said:

        It's somewhat disingenuous to pick out any very minor texture pattern repetitions !

        Well I liked the kind way Box referred to those repetitions. It was a very shy way of saying that he had found out a flaw in this awesome work. I hope you felt I was picking on you on a light way Box, I was playing but I might have taken it too far...

        www.casca.pt
        Visit us on facebook!

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        • BoxB Offline
          Box
          last edited by

          I fail to see how constructive criticism of a beautiful piece of work and the use of it as a learning experience for many could be construed as disingenuous.
          It's a great example of how the very uniqueness of the texture can be a disadvantage.
          For example, you find a fantastic wood grain or a lovely blank bit of concrete with a rust stain, if you use them too close together or too often they form a recognisable pattern. A more bland grain or clean concrete slab mightn't cause the same problem.
          I'll go away now and roll my eyes quietly in private.

          As I said before, an excellent rendering!

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          • omiKronO Offline
            omiKron
            last edited by

            Fantastic work for real! It's like a picture from the past.

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            • DanielD Offline
              Daniel
              last edited by

              Excellent job, John.

              Even after it's been pointed out, the repetitive use of the same texture still doesn't jump out at me. By changing its scale and using it on different planes, I think he did a great job of doing a lot with the same texture.

              My avatar is an anachronism.

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              • hellnbakH Offline
                hellnbak
                last edited by

                While I too noticed some repetition in the stone textures, I didn't feel the need to say anything about it because I don't feel they detract in any way at all from John's consistently amazing work (which nobody here can come close to touching).
                And I noticed them only because I was specifically looking for them, and the only reason I was looking for them is because John's creations are so perfect I always feel the need to try and find something a little less than perfect. Just to make myself feel a little better about my inadequacies. Perhaps that is also why others scrutinize John's work so hard.
                I very rarely find anything.
                Please keep the masterpieces coming, John!

                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Ha! I knew it! You've been posting photographs all this time! πŸ˜†

                  Incredible as always. πŸ‘ Each one better than the last.

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • marked001M Offline
                    marked001
                    last edited by

                    i think this might be the best one yet, john.

                    http://www.revision21vis.com

                    instagram: revi21on

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                    • tademaT Offline
                      tadema
                      last edited by

                      Thank you everyone for your comments I'm humbled by them 😳

                      The model is too big to be covered in a single stone texture ~ 138m visible, but could easily have been fixed as TIG rightly pointed out with a little PP. To borrow a word he often uses but is very apt here.. it's "sloppy" PP.
                      @ rodman100 your correct recycling was here long before the plastic bottle, I often use several textures to covey this.

                      Whoever gave TIG's comment/opinion the thumbs down needs to take a look at themselves...childish.

                      Once again thanks for the comments
                      John

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                      • andybotA Offline
                        andybot
                        last edited by

                        wow, I had to do a double take that it's not a photograph! Great job πŸ˜„

                        http://charlottesvillearchitecturalrendering.com/

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                        • BoxB Offline
                          Box
                          last edited by

                          Lovely piece of work as usual! πŸ‘

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                          • BoxB Offline
                            Box
                            last edited by

                            Sorry I should have kept my mouth shut.

                            It's only me being sad bastard recognising the patterns in a brilliant rendering.

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                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              Brightened my day nicely, thanks John. Bloomin' marvellous.

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                              • RichardR Offline
                                Richard
                                last edited by

                                Man, If there is any film studio looking for the development of an older english village YOU ARE DA MAN!

                                I actually like the repeat in the texture, it looks like the stone was sourced from different quarries or available sources which could well be the case.

                                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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