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    Scripting help. Where to start.....

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    • O Offline
      o0rico0o
      last edited by

      Great thanks for the PM, I understand the process alot better now! Final question, do you know how I could edit the script to make sure that all elements have at least one connection and that there would be no dead ends?

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      • sdmitchS Offline
        sdmitch
        last edited by

        @o0rico0o said:

        Great thanks for the PM, I understand the process alot better now! Final question, do you know how I could edit the script to make sure that all elements have at least one connection and that there would be no dead ends?

        This code should get close if not there.

        mod = Sketchup.active_model
        ent = mod.active_entities
        sel = mod.selection
        # create a 3d node network
        nodes = []; nhsh = {}
        for z in 0..5
         for y in 0..5
          for x in 0..5
           nodes << Geom;;Point3d.new(x.to_s.to_l,y.to_s.to_l,z.to_s.to_l)
           nhsh[nodes.last]=0
          end
         end
        end
        #randomly connect nodes
        mps = []; loops = 0
        until nodes.empty?
         loops += 1; break if loops>999
         Sketchup.set_status_text "loop #{loops}"
         node = nodes[rand(nodes.length)]
         try = 0
         begin
          try += 1; dist=0
          near = nodes[rand(nodes.length)]
          unless node==near
           mp = Geom;;Point3d.linear_combination(0.5,node,0.5,near)
           unless mps.include?(mp)
            dist = node.distance near
           end
          end
         end until ((dist>0 && dist<='1.75'.to_l) || try>nodes.length)
         if (dist>0 && dist<='1.75'.to_l && try<=nodes.length)
          cdn = ['Black-Black','Blue-Blue','Blue-Black','Green-Green','Green-Blue', \
          'Green-Black','Yellow-Yellow','Yellow-Green','Yellow-Blue','Yellow-Black', \
          'Red-Red','Red-Yellow','Red-Green','Red-Blue','Red-Black']
          cd = mod.definitions[cdn[rand(cdn.length)]]
          ci = ent.add_instance(cd,Geom;;Transformation.new())
          tr = Geom;;Transformation.scaling('1'.to_l,'1'.to_l,dist)
          ci.transform! tr
          vector = node.vector_to(near).normalize
          xa,ya,za = vector.axes
          tr = Geom;;Transformation.axes(node,xa,ya,za)
          ci.transform! tr
          mod.active_view.refresh
          mps << mp
          nhsh[node] += 1
          nodes.delete(node) if nhsh[node]>2# at least two connections
         end
        end
        
        

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • O Offline
          o0rico0o
          last edited by

          Great, thank you for all of your help! I'm really sorry to keep asking you to push this further! I have two more questions.

          1. Currently the script is locating each block at a random point within the predefined cube. Can this cube be removed so that the structure is free to grow in any direction ( on second thoughts maybe removing the ability to grow in the -z plane direction?

          2. If this process was replicated in the physical word we would have to build from the bottom, securing the structure as we go. If we were to build it, the construction process would be similar to that of a growing tree (for every incremental increase in height there is an increase in the diameter), this helps the structure to retain its integrity. Could this process be replicated? So that the script builds from the bottom -up?

          As always thanks again for your help, I really appreciate it!

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          • sdmitchS Offline
            sdmitch
            last edited by

            @o0rico0o said:

            Great, thank you for all of your help! I'm really sorry to keep asking you to push this further! I have two more questions.

            1. Currently the script is locating each block at a random point within the predefined cube. Can this cube be removed so that the structure is free to grow in any direction ( on second thoughts maybe removing the ability to grow in the -z plane direction?

            2. If this process was replicated in the physical word we would have to build from the bottom, securing the structure as we go. If we were to build it, the construction process would be similar to that of a growing tree (for every incremental increase in height there is an increase in the diameter), this helps the structure to retain its integrity. Could this process be replicated? So that the script builds from the bottom -up?

            As always thanks again for your help, I really appreciate it!

            1. I would assume so but probably produce some very weird results. Not sure what "-z plane direction" is.

            2. Not sure why the order of creation would effect the construction. Varying the "diameter" of the pieces from level to level would be easy enough to do.

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • O Offline
              o0rico0o
              last edited by

              1. I'm all about the weird results! when I said '-z direction' I was referring to nothing below the ground plane.

              2. I was thinking in terms of varying the diameter of the overall structure, to create an overall form that is similar to that of a truncated square pyramid.

              3. my original image also allows for T connections. how easy would it be to integrate this into the script?

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              • sdmitchS Offline
                sdmitch
                last edited by

                @o0rico0o said:

                1. I'm all about the weird results! when I said '-z direction' I was referring to nothing below the ground plane.

                This code creates a path which can get a little weird. Plus it varies the "diameter" relative to the height.

                mod = Sketchup.active_model
                > ent = mod.active_entities
                > sel = mod.selection
                > # create a 3d node network
                > nodes = []; nhsh = {}
                > for z in 0..5
                >  for y in 0..5
                >   for x in 0..5
                >    nodes << Geom;;Point3d.new(x.to_s.to_l,y.to_s.to_l,z.to_s.to_l)
                >    nhsh[nodes.last]=0
                >   end
                >  end
                > end
                > #random connected path
                > begin
                >  node = nodes[rand(nodes.length)];#pick starting node
                > end until node.z==0
                > mps = []; loops = 0; 
                > loop do
                >  try = 0;dist=0
                >  begin
                >   near = nodes[rand(nodes.length)]
                >   try += 1
                >   unless near==node
                >    dist = node.distance(near)
                >    mp = Geom;;Point3d.linear_combination(0.5,node,0.5,near)
                >    unless (dist > '1.75'.to_l || mps.include?(mp))
                >     mps << mp
                >     break
                >    end
                >   end
                >  end until try==nodes.length
                >  if try < nodes.length
                >   cdn = ['Black-Black','Blue-Blue','Blue-Black','Green-Green','Green-Blue','Green-Black','Yellow-Yellow','Yellow-Green','Yellow-Blue','Yellow-Black','Red-Red','Red-Yellow','Red-Green','Red-Blue','Red-Black']
                >   cd = mod.definitions[cdn[rand(cdn.length)]]
                >   ci = ent.add_instance(cd,Geom;;Transformation.new())
                >   xys = '1'.to_l * (1.0 + (3.0-node.z)/10.0)#vary diameter relative to height
                >   tr = Geom;;Transformation.scaling(xys,xys,dist)
                >   ci.transform! tr
                >   vector = node.vector_to(near).normalize
                >   xa,ya,za = vector.axes
                >   tr = Geom;;Transformation.axes(node,xa,ya,za)
                >   ci.transform! tr
                >   Sketchup.active_model.active_view.refresh
                >  else
                >   puts "trys exceeded nodes"; return
                >  end
                >  node = near
                >  loops += 1; break if loops > 250
                >  Sketchup.set_status_text "Segment #{loops}"
                > end
                > 
                

                node network path.jpg

                1. I was thinking in terms of varying the diameter of the overall structure, to create an overall form that is similar to that of a truncated square pyramid.

                This code variation produces something like a pyramid.

                for z in 0..3
                >  for y in z..5-z
                >   for x in z..5-z
                > 
                

                node network pyramid.jpg

                1. my original image also allows for T connections. how easy would it be to integrate this into the script?

                Nothing I do prevents "T" connections.

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

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                • O Offline
                  o0rico0o
                  last edited by

                  Brilliant this is perfect! The only issue that I'm having is that the model is too small, How can I change the script to make the individual elements 50x50x800mm? Thanks again!

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                  • sdmitchS Offline
                    sdmitch
                    last edited by

                    @o0rico0o said:

                    Brilliant this is perfect! The only issue that I'm having is that the model is too small, How can I change the script to make the individual elements 50x50x800mm? Thanks again!

                    Unless you eliminate all diagonal elements, they can't all be 800mm.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

                    1 Reply Last reply Reply Quote 0
                    • O Offline
                      o0rico0o
                      last edited by

                      No thats fine, I don't mind variation, I was just wondering how to adapt the script to work at a larger scale. At the moment the elements are drawn at 0.2x0.2x3mm

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                      • sdmitchS Offline
                        sdmitch
                        last edited by

                        @o0rico0o said:

                        No thats fine, I don't mind variation, I was just wondering how to adapt the script to work at a larger scale. At the moment the elements are drawn at 0.2x0.2x3mm

                        This variation produces 50X50X800mm elements.

                        mod = Sketchup.active_model
                        ent = mod.active_entities
                        sel = mod.selection
                        # create a 3d node network
                        nodes = []; nhsh = {}
                        for z in 0..5
                         zz = (z*800.mm).to_s.to_l
                         for y in 0..5
                          yy = (y*800.mm).to_s.to_l
                          for x in 0..5
                           xx = (x*800.mm).to_s.to_l
                           nodes << Geom;;Point3d.new(xx,yy,zz)
                           nhsh[nodes.last]=0
                          end
                         end
                        end
                        #random connected path
                        begin
                         node = nodes[rand(nodes.length)];#pick starting node
                        end until node.z==0
                        mps = []; loops = 0;
                        loop do
                         try = 0;dist=0
                         begin
                          near = nodes[rand(nodes.length)]
                          try += 1
                          unless near==node
                           dist = node.distance(near)
                           mp = Geom;;Point3d.linear_combination(0.5,node,0.5,near)
                           unless (dist > 1400.mm || mps.include?(mp))
                            mps << mp
                            break
                           end
                          end
                         end until try==nodes.length
                         if try < nodes.length
                          cdn = ['Black-Black','Blue-Blue','Blue-Black','Green-Green','Green-Blue','Green-Black','Yellow-Yellow','Yellow-Green','Yellow-Blue','Yellow-Black','Red-Red','Red-Yellow','Red-Green','Red-Blue','Red-Black']
                          cd = mod.definitions[cdn[rand(cdn.length)]]
                          ci = ent.add_instance(cd,Geom;;Transformation.new())
                        #  xys = '1'.to_l * (1.0 + (3.0-node.z)/10.0)
                          tr = Geom;;Transformation.scaling(15.7480315,15.7480315,dist)
                          ci.transform! tr
                          vector = node.vector_to(near).normalize
                          xa,ya,za = vector.axes
                          tr = Geom;;Transformation.axes(node,xa,ya,za)
                          ci.transform! tr
                          Sketchup.active_model.active_view.refresh
                         else
                          puts "trys exceeded nodes. dist=#{dist}"; #return
                         end
                         node = near
                         loops += 1; break if loops > 250
                         Sketchup.set_status_text "Segment #{loops}"
                        end
                        
                        

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

                        1 Reply Last reply Reply Quote 0
                        • O Offline
                          o0rico0o
                          last edited by

                          Hmmmm, did it work for you? Im getting this?

                          Screen Shot 2014-12-01 at 17.17.10.png

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                          • sdmitchS Offline
                            sdmitch
                            last edited by

                            @o0rico0o said:

                            Hmmmm, did it work for you? Im getting this?

                            [attachment=0:12yqg6cm]<!-- ia0 -->Screen Shot 2014-12-01 at 17.17.10.png<!-- ia0 -->[/attachment:12yqg6cm]

                            Yes it works for me. Are you using the model I sent you? Have you created your own components? Have you changed the model units from inches?

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

                            1 Reply Last reply Reply Quote 0
                            • O Offline
                              o0rico0o
                              last edited by

                              Ahhh, yes, I changed It from inches to mm. That could be the issue, Thanks!

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