sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    A Nightmare render

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    32 Posts 12 Posters 2.1k Views 12 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Offline
      Lummoxcz
      last edited by

      Thanks guys,
      Yesterday I have tried to change lights & materials setup, uncheck low thread priority according to your answers and render it again (1600x1200). From reflection materials I removed any bump maps. Aqua blue material with some weird characters "×óãóíèé1" was removed and replaced with standard glass.

      All materials without any reflections was rendered fast as usually, lampshades, bed & chair and floor slower, but with possible speed. The rest of the render - bathroom, TV screen where glass wall reflected, wooden shelve under TV and of course glass wall spent over 20 hours and I am on 90%...
      Packed scene with updated materials: http://leteckaposta.cz/145119615
      Maybe I am wrong but there is not any special material setting used.. 😞
      For example floor material and shelve material should be similar - only different texture and amount of reflections.


      new_mat.jpg

      1 Reply Last reply Reply Quote 0
      • V Offline
        valerostudio
        last edited by

        Absolutely. There have been massive improvements to materials since 1.49 version. Any old files might cause issues in 2.0

        The glass panels with refraction glossiness will take some time to render depending on the subdivs, but I didn't see settings that were all that high on it. I think there is a buggy material in there that needs to be hunted down or just start from scratch.

        What are you machine specs? It looks like you have 2 render buckets. That could be the issue too. A dual core processor would take a long time to render any file you throw at it.

        1 Reply Last reply Reply Quote 0
        • L Offline
          Lummoxcz
          last edited by

          @valerostudio said:

          Absolutely. There have been massive improvements to materials since 1.49 version. Any old files might cause issues in 2.0

          The glass panels with refraction glossiness will take some time to render depending on the subdivs, but I didn't see settings that were all that high on it. I think there is a buggy material in there that needs to be hunted down or just start from scratch.

          What are you machine specs? It looks like you have 2 render buckets. That could be the issue too. A dual core processor would take a long time to render any file you throw at it.

          Ok, I´ll try to remove all materials and start from the schratch..
          My specifications are: Intel Core i7- 2640M CPU 2,80GHz, RAM 8GB, Win 7

          1 Reply Last reply Reply Quote 0
          • dkendigD Offline
            dkendig
            last edited by

            It might help to use the new V-Ray Material that was made available in version 2.0.

            Devin Kendig
            Developer

            1 Reply Last reply Reply Quote 0
            • jiminy-billy-bobJ Offline
              jiminy-billy-bob
              last edited by

              @dkendig said:

              It might help to use the new V-Ray Material that was made available in version 2.0.

              Why was it introduced, btw? What are the benefits of it?

              This guy was having trouble with it: http://forums.sketchup.com/t/bump-slot-in-the-vray-material/4382
              But I'd like to know what are the pros compared to the "standard" material. Is it faster?

              25% off Skatter for SketchUcation Premium Members

              1 Reply Last reply Reply Quote 0
              • dkendigD Offline
                dkendig
                last edited by

                It's the V-Ray Material from 3D Studio Max. It is a bit more optimized, compact, and I only hear good things from our artists who use it. If you want to use any of the optional maps that we have in our standard material, you can use the VRayBRDF which is just the V-Ray Material embedded in the Standard material as a layer. It's a little confusing, but that's the workflow at the moment.

                Devin Kendig
                Developer

                1 Reply Last reply Reply Quote 0
                • jiminy-billy-bobJ Offline
                  jiminy-billy-bob
                  last edited by

                  @dkendig said:

                  It's a little confusing

                  Yeah it is 😄

                  I actually always prefered the "standard" VrayMtl in VfS over the VrayMtl in Vf3Dsmax. I use both, and found the layering in VfS to be much more easy to work with.
                  For instance, the fact that we don't need to mess with the refraction to make a simple glass material (In max, we need to make it fully refractive with a refractive IOR of 1. So much for simplicity)
                  And with the layering we can stack multiple diffuses, or reflections, etc.

                  But maybe I'm missing something? I'd love to hear other people's opinion on this. Like Ted?

                  25% off Skatter for SketchUcation Premium Members

                  1 Reply Last reply Reply Quote 0
                  • L Offline
                    Lummoxcz
                    last edited by

                    Thanks to you all - I removed all materials and start from a beginning.
                    Today I finally rendered the scene in requested resolution 1600x1200 - in 5 hours.


                    final render

                    1 Reply Last reply Reply Quote 0
                    • chonC Offline
                      chon
                      last edited by

                      👍

                      The result is really nice ! Good job !

                      SU2019 pro 19.3.253 + VRay 4.00.02 (Next) on Win10-64Bits

                      1 Reply Last reply Reply Quote 0
                      • JonFarJ Offline
                        JonFar
                        last edited by

                        what a headache!

                        but i think it was worth it, that render is great

                        1 Reply Last reply Reply Quote 0
                        • 1
                        • 2
                        • 2 / 2
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement