Clipping...............
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Yes I know it is as old as the hills and Boudica was probably in kindergarden when the first discussion took place. Thing is, I have tried the usual in this model of making sure I stay close to origin and this thing is 6.87 metres in length so not too small either.
It does seem to me that the model is corrupt but I am basically asking if there is anything else I might consider...............
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Hard to search for a reason without a model or an image...
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Not much useful information to go on. What happens if you hit Zoom Extents? What happens if you switch the camera to Perspective?
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I tried the above and nothing mentioned in the forum works, as soon as I go near the model it clips.
I think we have seen enough images of clipping to know what it looks like too but it is moot anyway. I have started again with a fresh model and the clipping has gone which suggests my thoughts of a somehow corrupt model caused the problem. Just a pain in the seat to lose hours of effort. Tough luck on me though.
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Yes, we've seen plenty of images of clipping.
You probably didn't have to start over from scratch but I guess it's too late now.
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I have to say the bleep thing was going in the wrong direction most likely so the clipping was just the handle on the cart. I am making my tank models by using template/blueprint pictures and overdrawing but after a few of these the program slows noticeably. I guess that will be easier with the 64 bit sketchup 2015 now out.
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~~I just ran into this monster for the first time today. I was using advanced cameras when it started. I was trying to position one of the cameras in a tight spot. Then I noticed the clipping shortly after when I attempted to correct a color on a wall approaching the corner. None of the suggestions I read has helped me so far. So I did a save-as and pray my last save was not too far back. I cannot start this project over. Any tips is appreciated.
Dave- when you said he probably didn't have to start over, what did you mean?~~
NEVERMIND....I went back into my file and found that the "advance cameras" went crazy. One of them had a pyramid spread like 50 miles out from the building. I ended up deleting all advance cameras and everything that came with them and all is sorted now.
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Has that fixed your Guide problem too?
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@box said:
Has that fixed your Guide problem too?
The guide problem was before I inserted any cameras. Come to think of it, that issue has not bothered me in a while. I think since I packed all the levels of the building back into the shell, that problem is solved due to everything being more localized. But I wouldn't think 800 feet should be too far. I will confirm that theory and report in the guide visibility thread.
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