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    Let's build a new 3D software!

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    • olisheaO Offline
      olishea
      last edited by

      You are basically saying it's easier to down-tune Blender than to tune-up SketchUp?

      Great idea! Thanks for the input.

      I don't really have my foot in the door with the blender community yet but I hope to soon.

      oli

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      • G Offline
        Glenn at home
        last edited by

        Trog, I meant to plus 1 your post but I hit the wrong button (sorry). Skinning Blender sounds like a great idea.

        SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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        • PixeroP Offline
          Pixero
          last edited by

          A good start would be to narrow down and specify what is mostly needed. Then to explain in detail how for example inference should work. I think a list of specific functions and ui changes would easier caught the interest of a programmer than just " make it more like SU".

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            OK, I know you hate blender.
            You shouldn't.
            Similar to Oli's motivations turned me to a blenderhead or something LOL

            However, have a look. Fluid designer, based on blender.
            https://www.youtube.com/results?search_query=fluid+designer

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            • olisheaO Offline
              olishea
              last edited by

              I was waiting for you to comment, Michalis. I hope you are doing well.

              oli

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              • A Offline
                Aerilius
                last edited by

                @unknownuser said:

                Are you sure you can't simply make a (big) plugin to fulfil those dreams?

                The question is whether the type of requests can be satisfied by making a plugin of inifinite size.
                SketchUp's plugin API gives only a finite amount of methods, and is for creating/modifying geometry (and it's actually quite good and well-structured). What plugins cannot touch is everything that concerns the core (performance, UI paradigms, UI scalability, platform availability, including mobile). Simply said, plugin authors cannot turn it into the 3d app of 2020.

                The same question applies to down-tuning Blender. Do Blender's extensibility options allow to fulfill these wishes, including customizing features near the core (inferencing), without requiring upstream changes (that is persuading all the Blender foundation).

                Michalis's link looks very promising! 🎉

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                • BoxB Offline
                  Box
                  last edited by

                  I suspect with the rise of 3d printers that a software will suddenly appear that is simple, intuative, powerful and able to be used by the uninitiated. It will come from someone who isn't hampered by how the different types of 3d software work. Someone will think sideways and make a fortune while changing the world. Most of us will wonder how we didn't come up with it first.

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                  • andybotA Offline
                    andybot
                    last edited by

                    I think it may be possible the Blender core could accommodate some tweaks to make 3D modeling easier. You can do basic inferencing by locking to an axis and turning on vertex snapping. There's probably preferences that let it get a little looser, but right now it's very harsh, and snaps to everything all the time. I'm sure there's ways to lock to normals and stuff like that, I actually think it's not that out of reach. I just don't have time to tinker, and am so used to churning out geometry quickly in SU.

                    I think there really is quite a hurdle in bringing people to yet another piece of software. Even the "Super-SU" per Oli's original concept means another thing to learn. I think Box may be on to something - that the next big thing will come out of a different field. Here's hoping...

                    http://charlottesvillearchitecturalrendering.com/

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                    • olisheaO Offline
                      olishea
                      last edited by

                      @andybot said:

                      I think Box may be on to something - that the next big thing will come out of a different field. Here's hoping...

                      Same here. I don't believe we are looking at 3D software with fresh eyes.

                      We need something completely new. While I compare my ideology to a mixture of SketchUp and Blender, what I mean is I want the ease of SU with the power of Blender. There are simply some models you can make in Blender that you can not make in SketchUp.

                      This is not to say the new software should resemble either SU or Blender. I just can't believe the 3D conventions are set in stone, there must be something more fluid and intuitive to come.

                      oli

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        Modo is the perfect example of such commitment to new conventions.

                        Download the free D'oh Book for SketchUp 📖

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                        • G Offline
                          Glenn at home
                          last edited by

                          I hate to say it but FormZ 8 looks very good with some of it's new features. Worth looking into if nothing else for ideas.

                          SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            It's all about controlling topology.
                            There are excellent applications around, maintaining the appropriate control on topology.
                            Non of them is easy to use. Not a SU like UI, I mean.
                            Let's face it. The 3d world has it's own rules. It is a virtual reality.
                            We have to talk using a deferent language.
                            This becomes a real PITA regarding UserInterface.
                            A UI is the essence of the code inside an application.
                            This is the real problem, IMO.
                            When we are in Pshop, trying for a decent CMYK conversion, we have to understand the language of an offset printer or any other printer. The limitations of the inks.
                            When we're going for 3d printing, we have to understand how the 3dprinter works.
                            When we're going for video game assets, once again, we have to understand all about the art of baking nice normal maps. (and much more limitations of the game engines)
                            When we design for real building, concrete, wood work, etc this we should have in mind.
                            To create a friendly UI, what does it mean, really?

                            Most people hate the zbrush UI. I faced the same difficulties when I started learning it.
                            However, start sculpting, try to handle it using a wacom only. You may think otherwise.

                            My english don't help me much, sorry.

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              Ur English is perfect.

                              Download the free D'oh Book for SketchUp 📖

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                              • pilouP Offline
                                pilou
                                last edited by

                                Hello Michalis
                                Have you try Verve? It's only 2D but... 😄

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • Mike LuceyM Offline
                                  Mike Lucey
                                  last edited by

                                  Maybe Trimble should be looking at Euclideon with a view to incorporating their technology with SketchUp?

                                  "With a claim of “unlimited geometry,” an Australian start-up called Euclideon is getting serious industry and media attention, even though their product is not yet released. Their technology uses point-cloud data rather than polygons and, as a result, they promise digital environments that are 100,000 times more detailed than the current state of the art."

                                  Support us so we can support you! Upgrade to Premium Membership!

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    This is more impressive! 😉
                                    It's a pity that is used only for wargames or violent things! 😒

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • Dan RathbunD Offline
                                      Dan Rathbun
                                      last edited by

                                      Some engines that could be used:

                                      @aerilius said:

                                      this is quite innovative, but would need to rethink 3d from scratch, and design the platform from the ground up to be scalable, extendible ...

                                      Sounds more and more like FreeCAD
                                      http://freecadweb.org/

                                      It's just that it uses Python instead of Ruby (and I love Ruby so much. But alas... I can live with Python too.)

                                      Another OpenSource project that I think the UI is fantastic, is QCad.
                                      http://qcad.org/
                                      It's extensions use ECMA Javascript. That is ok too.
                                      But currently QCad is 2D only.
                                      (LibreCAD is itself an implementation of Qcad.)

                                      ADD this also as an engine that could be used for the "project":

                                      http://archimedescad.github.io/Archimedes/
                                      It is Java based on the Eclipse platform.
                                      This also is only 2D at this time, and very very basic,... but the 2D CAD newbie should not have issues.

                                      💭

                                      I'm not here much anymore.

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                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by

                                        I think it might be faster to tweak FreeCAD.

                                        It already has a right-click orbit option ("Inventer navigation",) that is assigned to the left mouse button. Add a "SketchUp navigation" that changes it to the middle button.

                                        There already are a whole bunch of Workbenches, including an Architectural workbench. (Workbenches are UI setups that can have there own special UI features like toolbars and genre specific commands.)

                                        Although (so far,) I have not found inferencing, it does have both object snaps, and geometric constraints. One or both can be used.

                                        It has grid and grid snap, which SU does not have.

                                        SO basically a team could setup a FreeCAD workbench that acts similar to SU. (Being careful not to violate their patent on Push-Pull.)

                                        FreeCAD has solid modeling and boolean operations natively.

                                        .. and it is free.

                                        I'm not here much anymore.

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Why not try Fusion 360 free for a year for Student & enthousiast ? 😎
                                          Only disavantage you must have Internet Connection!
                                          It has all! Very clear Interface of the 21 Century ☀
                                          Subdivision, Tsplines, Nurbs, Boolean, Sizing, Historic, Physic animation, Render etc...
                                          A very cool monster! 😆 Perfect for a plane not yet for an aircraft carrier ! 🤓

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • N Offline
                                            numerobis
                                            last edited by

                                            yes, fusion looks very interesing! But i think more for product or mechanical design than for archviz. But there are many interesting things that could be very useful in architectural design too. Looks like they had been "inspired" by spaceclaim... 😉

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