sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Eye view problem

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    6 Posts 3 Posters 213 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      Rudbeckia
      last edited by

      Hi Folks

      I am trying to set up an eye level view.

      When I select the camera>position camera tool, then choose the plane my person is standing on, then type 5'6" bc thats the eye height I want, the camera jumps below the plane I choose......any thoughts?

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        The eye height is the height above the ground plane which is defined by the red and green axes when the origin is at its default location. Note that moving the model axes won't change the location of the ground plane. IIn order to get the eye height to be 5'6 (or 66") above your surface, you need to add the height of the surface above the ground plane and enter that. So if the surface is 30" above the ground plane you would enter 96".

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • R Offline
          Rudbeckia
          last edited by

          got it, thanks!

          1 Reply Last reply Reply Quote 0
          • pbacotP Offline
            pbacot
            last edited by

            Funny, my position camera tool works differently. I click it on a horizontal surface and the cue "on face" comes up and the eye location goes to that place (+5'6" whatever the height offset shows in the VCB). For example I can click on a roof top deck. and have the view from there. the "eye height" is then given the as the height above the ground plane.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

            1 Reply Last reply Reply Quote 0
            • Dave RD Offline
              Dave R
              last edited by

              That's what I was describing. Or at least trying to.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

              1 Reply Last reply Reply Quote 0
              • pbacotP Offline
                pbacot
                last edited by

                Oh I see. OP types the height AFTER choosing the plane. Instead If one chooses "position camera", then type height of person's eyes above the surface, THEN click surface you don't need to add in the height above ground plane. That's how I do it.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                1 Reply Last reply Reply Quote 0
                • 1 / 1
                • First post
                  Last post
                Buy SketchPlus
                Buy SUbD
                Buy WrapR
                Buy eBook
                Buy Modelur
                Buy Vertex Tools
                Buy SketchCuisine
                Buy FormFonts

                Advertisement