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    Speckles in my render.

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    • mitcorbM Offline
      mitcorb
      last edited by

      Hi.
      Look at this link to other links and threads:
      http://sketchucation.com/forums/searchgoogle.php?keyword=vray+speckles

      I take the slow, deliberate approach in my aimless wandering.

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      • stefanqS Offline
        stefanq
        last edited by

        Activate sub-pixel mapping and clamp output in color mapping tab. Usually, it works with the white speckles. Good luck!

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        • V Offline
          valerostudio
          last edited by

          I agree with the above. I find these appear when I have metals in my scene. Are you using emissive materials at all for your lighting?

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          • vagadesignV Offline
            vagadesign
            last edited by

            @stefanq

            Thanks for that, it has definitely made a difference to the renders and now they look much cleaner. Do you know why this occurs?

            @valerostudio

            No I haven't used any emissive materials for anything, well there's an emissive layer on the computer screen in the office image but that's literally it. Would that effect the render? (I dont know a great deal about emissive layers as I'm fairly new to all this)

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            • andybotA Offline
              andybot
              last edited by

              if you have anisotropy turned on - make sure it's mapped to the Z axis instead of UV...

              http://charlottesvillearchitecturalrendering.com/

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              • vagadesignV Offline
                vagadesign
                last edited by

                @Andybot

                Cheers Andy, what does anisotropy do? I'm still trying to get my head round all of the terminology.

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                • V Offline
                  valerostudio
                  last edited by

                  It's a setting in reflection used to simulate brushed metals.

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                  • vagadesignV Offline
                    vagadesign
                    last edited by

                    Would that cause the effect in my renderings though?

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                    • V Offline
                      valerostudio
                      last edited by

                      Yes, I do believe I have come across this same issue and that fixed it.

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                      • andybotA Offline
                        andybot
                        last edited by

                        @vagadesign said:

                        Would that cause the effect in my renderings though?

                        Yes, it can cause effects like what you see in your rendering. There's a checkbox to use UV, you want to have that box unchecked.

                        http://charlottesvillearchitecturalrendering.com/

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