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    Speckles in my render.

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • vagadesignV
      vagadesign
      last edited by

      Hello Guys and Gals,

      I’m Carl, I’m a freelance architectural designer and I guess you could say I’m relatively new to using VRAY and Sketchup; I’ve been using it on and off for the last few years but only to the level of basic model making and basic white studio renderings.

      I’m currently working on examples for my portfolio and my website but I seem to be having issues with my rendered image. There seems to be white dots and speckling at different point of the image and I do not know why this is? Any suggestions would be great. I’m using Sketchup 8 and Vray 2.1 (I think).

      I’ve put some images below of what I mean, but if they don’t show up I can e-mail them to you.

      Cheers

      Carl

      https://www.facebook.com/photo.php?fbid=219040034973222&set=a.219040014973224.1073741828.100006016806408&type=3&theater

      https://www.facebook.com/photo.php?fbid=219040308306528&set=a.219040014973224.1073741828.100006016806408&type=3&theater

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      • vagadesignV
        vagadesign
        last edited by

        below are my images for the post above, any recommendations would be great as I dont understand the random speckling.


        Office 6.jpg


        hv.jpg

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        • mitcorbM
          mitcorb
          last edited by

          Hi.
          Look at this link to other links and threads:
          http://sketchucation.com/forums/searchgoogle.php?keyword=vray+speckles

          I take the slow, deliberate approach in my aimless wandering.

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          • stefanqS
            stefanq
            last edited by

            Activate sub-pixel mapping and clamp output in color mapping tab. Usually, it works with the white speckles. Good luck!

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            • V
              valerostudio
              last edited by

              I agree with the above. I find these appear when I have metals in my scene. Are you using emissive materials at all for your lighting?

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              • vagadesignV
                vagadesign
                last edited by

                @stefanq

                Thanks for that, it has definitely made a difference to the renders and now they look much cleaner. Do you know why this occurs?

                @valerostudio

                No I haven't used any emissive materials for anything, well there's an emissive layer on the computer screen in the office image but that's literally it. Would that effect the render? (I dont know a great deal about emissive layers as I'm fairly new to all this)

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                • andybotA
                  andybot
                  last edited by

                  if you have anisotropy turned on - make sure it's mapped to the Z axis instead of UV...

                  http://charlottesvillearchitecturalrendering.com/

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                  • vagadesignV
                    vagadesign
                    last edited by

                    @Andybot

                    Cheers Andy, what does anisotropy do? I'm still trying to get my head round all of the terminology.

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                    • V
                      valerostudio
                      last edited by

                      It's a setting in reflection used to simulate brushed metals.

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                      • vagadesignV
                        vagadesign
                        last edited by

                        Would that cause the effect in my renderings though?

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                        • V
                          valerostudio
                          last edited by

                          Yes, I do believe I have come across this same issue and that fixed it.

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                          • andybotA
                            andybot
                            last edited by

                            @vagadesign said:

                            Would that cause the effect in my renderings though?

                            Yes, it can cause effects like what you see in your rendering. There's a checkbox to use UV, you want to have that box unchecked.

                            http://charlottesvillearchitecturalrendering.com/

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