sketchucation logo sketchucation
    • Login
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Interior Rendering - SketchUp & Maxwell Render

    Scheduled Pinned Locked Moved WIP
    17 Posts 9 Posters 3.9k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • neetsN Offline
      neets
      last edited by

      Thanks guys for your feedback. Unfortunately, this wasn't my design! It was another Designer's and I had to comply with her wishes (wooden handles). The noise issue is something that consistently aggravates me with Maxwell Render - these images were rendered for an entire weekend (around the clock). I literally ran out of time! I have Photoshop but I don't find that I'm able to reduce the noise AND retain detail. Any ideas/advice on how best to address this?

      Thanks,
      Anita

      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        Nice work Anita. I like the kitchen and those door/drawer pulls.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • neetsN Offline
          neets
          last edited by

          Hey Dave,

          Thanks, of course you like the door pulls! They are after all your handy work! Praise the Lord for Dave!! πŸ˜„

          Anita

          Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

          1 Reply Last reply Reply Quote 0
          • FrederikF Offline
            Frederik
            last edited by

            Nice renders indeed... πŸ˜„

            Don't know if it's a desired effect that they all are quite grainy...? πŸ˜•
            Also... They seem a tad too bright for my taste... 😐

            Hope you don't mind, I just took them into Adobe Lightroom, where you can adjust the white-balance, tone as well as remove noise/grain...


            Kitchen Angle 2 Final 030314_filtered-2.jpg

            Cheers
            Kim Frederik

            1 Reply Last reply Reply Quote 0
            • neetsN Offline
              neets
              last edited by

              Frederik,

              I don't mind you playing around at all - the problem with adjusting contrast, saturation levels etc. is that when these images PRINT, they are far too dark. I have conducted limited research into the problem of images appearing brighter on screen than they do in print, which has been made even more problematic because of todays backlit monitors. The image that you think appears too bright on screen will be much darker on paper and because these are usually presented on hard copy, I have to take that into consideration when finalising the image settings. I have had to calibrate my laptop to try and gauge how the image will appear when printed, as opposed to how it appears on screen.

              The graininess is not something I strive to achieve! These images were rendered for a continuous 40 hours using my lowly laptop. When they are presented on paper, they are smaller and therefore the noise is less noticeable. My gripe with removing noise is that it blurs the detail in the overall image. I'm hoping that when I purchase a dedicated rendering workstation that is more powerful, that I will be able to achieve crisper images.

              Anita

              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

              1 Reply Last reply Reply Quote 0
              • ElibjrE Offline
                Elibjr
                last edited by

                @unknownuser said:

                Frederik,

                I don't mind you playing around at all - the problem with adjusting contrast, saturation levels etc. is that when these images PRINT, they are far too dark. I have conducted limited research into the problem of images appearing brighter on screen than they do in print, which has been made even more problematic because of todays backlit monitors. The image that you think appears too bright on screen will be much darker on paper and because these are usually presented on hard copy, I have to take that into consideration when finalising the image settings. I have had to calibrate my laptop to try and gauge how the image will appear when printed, as opposed to how it appears on screen.

                The graininess is not something I strive to achieve! These images were rendered for a continuous 40 hours using my lowly laptop. When they are presented on paper, they are smaller and therefore the noise is less noticeable. My gripe with removing noise is that it blurs the detail in the overall image. I'm hoping that when I purchase a dedicated rendering workstation that is more powerful, that I will be able to achieve crisper images.

                Anita

                I have noticed with Maxwell Render (if you have not already) try to use mxm materials and lights if you are going to be doing final renders. I have found that it helps with render time and graininess.

                EB

                1 Reply Last reply Reply Quote 0
                • FrederikF Offline
                  Frederik
                  last edited by

                  @unknownuser said:

                  ...the problem with adjusting contrast, saturation levels etc. is that when these images PRINT, they are far too dark.

                  That's a fair and valid point... πŸ‘

                  Cheers
                  Kim Frederik

                  1 Reply Last reply Reply Quote 0
                  • RichardR Offline
                    Richard
                    last edited by

                    @frederik said:

                    @unknownuser said:

                    ...the problem with adjusting contrast, saturation levels etc. is that when these images PRINT, they are far too dark.

                    That's a fair and valid point... πŸ‘

                    That depends on the media you are printing on to! Meaning that the media isn't accepting enough ink loading.

                    In your scene what are the values of the whites used? They should be limited to 220,220,220 RGB. Could account for the amount of noise.

                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

                    1 Reply Last reply Reply Quote 0
                    • neetsN Offline
                      neets
                      last edited by

                      Hi Richard, that's an excellent point re: RGB of white. I think I used 240, 240, 240. I have since reduced it to 220, 220, 220 and it works a treat πŸ˜‰

                      Although, I still have to disagree with your opinion re: not enough ink loading. When I print the renders, I use a professional printing company and the initial result can still be too dark. I usually have to fiddle with the exposure settings (or sometimes go back to the render and adjust the ISO etc.) and then try printing it again. They have also confirmed that most images will always print darker than on screen.

                      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

                      1 Reply Last reply Reply Quote 0
                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Very nice!

                        See my portfolio at https://delphiscousin.blogspot.com/

                        1 Reply Last reply Reply Quote 0
                        • jo-keJ Offline
                          jo-ke
                          last edited by

                          usually I use Topaz Denoise for noise reduction. It is a usefull plugin for Photoshop.

                          http://www.zz7.de

                          1 Reply Last reply Reply Quote 0
                          • neetsN Offline
                            neets
                            last edited by

                            Thanks for that tip πŸ˜„ I've heard lots of good things about Topaz!

                            Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

                            1 Reply Last reply Reply Quote 0
                            • neetsN Offline
                              neets
                              last edited by

                              @bryan k said:

                              Very nice!

                              Thank you!

                              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

                              1 Reply Last reply Reply Quote 0
                              • 1 / 1
                              • First post
                                Last post
                              Buy SketchPlus
                              Buy SUbD
                              Buy WrapR
                              Buy eBook
                              Buy Modelur
                              Buy Vertex Tools
                              Buy SketchCuisine
                              Buy FormFonts

                              Advertisement