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    Finding reversed faces after texturing?

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    • Dave RD Offline
      Dave R
      last edited by

      @krisidious said:

      @dave r said:

      I guess I've never found the Face Style toolbar to be all that difficult.

      [attachment=0:j20cqzan]<!-- ia0 -->2014-04-08_15-01-48.png<!-- ia0 -->[/attachment:j20cqzan]

      If you just work in Monochrome mode in the first place and fix face orientation as you go, you shouldn't need to be bouncing between face styles anyway.

      I use that as well, but I find it often isn't enough to really see all of the small backfaces in the tight spots.

      Why isn't it enough? Monochrome face style is the style that shows you face orientation.

      @krisidious said:

      Magenta sings...

      Yes it does. I used to use magenta but I found the green I use now easier on the eyes and I can still see it when it is only a few pixels wide.

      @krisidious said:

      And then there is the mysterious faces that get reversed unbeknownst to you...

      But if you are working in Monochrome face style, there's no reason to miss reversed faces when they occur.

      Etaoin Shrdlu

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      • KrisidiousK Offline
        Krisidious
        last edited by

        In my monochrome the backface is colored close to shadow color, Such as under eaves and in my 3D rocks and stone. When in tight spots it's often hard to see.

        When they occur, yes... unless they occur after modeling and during tweaking. When you go into edit something, or if you eve make the mistake of hitting "orient faces"...

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • BoxB Offline
          Box
          last edited by

          I think you are missing the point, the back face default colour should be obvious so that while in Monochrome you can see it. Having your default backface similar to the shadow colour defeats the purpose.

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          • Dave RD Offline
            Dave R
            last edited by

            Kris, I think you are confusing Monochrome and Hidden Line face styles.
            Monochrome (with my green back face color)
            Hidden Line. No face orientation information.

            Etaoin Shrdlu

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            • M Offline
              mac1
              last edited by

              The entity info dialog will also show the front and back colors and you can even reverse those from there . However, that reversal does not reverse faces but can be very useful ,as noted in one of the SCF tuts, to show misapplication of component texture form the wrong context. To reverse face it needs to be done by the reverse face command. For small holes even change in color is not 100%. It is useful to mouse over model and watch for flashes at various orbits and help in IDing those.

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              • KrisidiousK Offline
                Krisidious
                last edited by

                Lol... no, I'm not.

                how many backfaces do you see?

                backfaces.JPG

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • pbacotP Offline
                  pbacot
                  last edited by

                  @fredo6 said:

                  @airwindsolar said:

                  That helps a lot. Now I just need a quicker way to switch; I generally use just shaded w/texture, hidden line, and now "backface finder," and it would be really handy if I could cycle through those with a toolbar button or something, without having to keep the style window open among the clutter on my other screen.

                  You may wish to use also FredoTools::ReverseOrientFaces. It switches to monochrome and allow to pick / reverse face or do that in a bulk mode (that is extend orientation to all neighbours from the orientation of the face picked).

                  Fredo

                  Fredo

                  Where did you get such powers. I have not the time to even try all the plugins you've made.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    @krisidious said:

                    Lol... no, I'm not.

                    how many backfaces do you see?

                    [attachment=0:3ipp4prq]<!-- ia0 -->backfaces.JPG<!-- ia0 -->[/attachment:3ipp4prq]

                    If you've got the backface color set to magenta as you've said before AND you have exposed back faces AND you are showing us your model using Monochrome face style, there would be magenta showing. If you have applied some other color/material AND you are showing us a Shaded or Shaded with Textures face style, the magenta faces would be masked.

                    By itself that screen shot doesn't give us enough information about the settings you are using. Show us a screen shot of the Faces settings in the Styles window. Also show the Background settings.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      You are supposed to guess the number of backfaces showing first. then I show you the magenta. So you can agree with me that monochome alone is not sufficient for quick work.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Kris, I don't have time for a game. You are not using Monochrome face style with the back face color set to magenta as you claimed earlier that you do. Either you are using Hidden Line face style with the background color set to something other than white or, if you are using Monochrome face style, you've set the back face color to the same color as the front face color.

                        Hidden Line with Background Color Changed and Sky enabled.
                        Monochrome with same Background color as above and Sky enabled.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          My two natural faces are light tan and dark grey because I prefer it on my eyes and I can see most backfaces easily. but when I want to really search for backfaces I use my backface style.

                          backfaces2.JPG

                          backfaces3.JPG

                          and here's the other's settings

                          backfaces4.JPG

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • A Offline
                            AirWindSolar
                            last edited by

                            @dave r said:

                            If you just work in Monochrome mode in the first place and fix face orientation as you go, you shouldn't need to be bouncing between face styles anyway.

                            Problem is I have idiots over my shoulder all the time, so everything has to be color coded right away to reduce the "what size is that?" interruptions.

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                            • TIGT Online
                              TIG Moderator
                              last edited by

                              Just clicking between Textured and Monochrome view modes is hardly onerous 😒
                              Get into the habit of doing it as you model...
                              IT saves a lot of heartache at the end...

                              TIG

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                I often need alternate styles while working. I have scenes set up that change the style (and nothing else) so I can look at the presentation of export style, then switch to a style that is easier for working.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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