Strange dark areas on final render
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Hi Everyone,
I have just started getting these weird darker areas on my final renders.
I have attached a photo for reference, currently using Sketchup 8 Pro & Vray 2.0.
If I do a render of the left half of the view and then the right half it works but if it does the whole scene I get this as the final. In the top right corner shows what I can get if render at 600px but anything above 1000px gets this result.
Any help would be greatly appreciated.
Thanks,

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looks like the texture being used for the environment/dome light is not transferring to the dr node for some reason.
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I did see this issue once with VR for MAX not transferring the HDRI to the environment on DR. I will test this in VR4SU and report back.
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Just tested a DR render with a dome light and another with an HDRI in the GI slot too and now issues here. Make sure to update all of your spawners when you install a new version / release.
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