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Sketchup 14 mac crashing like never before

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  • A Offline
    AndrewS
    last edited by 5 Mar 2014, 18:19

    I've alerted our QA team; they're looking into it for you.

    Andrew

    Andrew S.
    SketchUp Release Engineer

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    • O Offline
      otb designworks
      last edited by 5 Mar 2014, 19:02

      Thanks Andrew!

      Anything I can do to help them out, just let me know!

      I just got a new Mac Pro 2013, with a spanking fresh OS install and SU install and it is also crashing that system.

      I feels like SU is keeping things in memory, even when the file has been closed, and it glitches out when you try to open another file. Doesn't do it with small files; just my big VBEβ„’'s

      Sometimes, the new file will open in a window, and be visible, but all the layer and scene palates are unpopulated for a sec or so and then crash. Other times, it just crashes before you even see the new file window.

      Really glad you saw this! Thanks...

      Cheers, Chuck

      OTB Designworks is on Youtube

      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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      • D Offline
        diegob
        last edited by 7 Mar 2014, 08:10

        I have exactly the same problem
        and it is practically impossible to work regularly
        I'm using the pro version and I'm stuck
        this is very very annoying
        I have a small office and use I sketchup as a main software for my work
        and this bugs is creating very big problems and delays on deliveries
        since yesterday did not come out

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        • O Offline
          otb designworks
          last edited by 10 Mar 2014, 11:25

          Still doing it; something is definitely broken in the new version 14.

          Is this the "under the hood" massive improvements we keep hearing about?

          Nothing like an update that destroys the ability to open files and crashes reliability with no warning; that's a good one...

          Cheers, Chuck

          OTB Designworks is on Youtube

          6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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          • C Offline
            Chris Fullmer
            last edited by 10 Mar 2014, 20:20

            Hi Chuck, if you remove all your plugins and then try running SU for a while, does it work correctly again?

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • O Offline
              otb designworks
              last edited by 10 Mar 2014, 22:28

              Hi chris,

              I will give that a shot. I just had a client over and SU was crashing at an unbelievable level.

              I ended up having to close the file. Quit SU. Open SU. Open new file.

              If I just closed a file and opened a new one, it would crash 80% of the time.

              I will purge plugin and see how that works; thanks

              Cheers, Chuck

              OTB Designworks is on Youtube

              6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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              • D Offline
                driven
                last edited by 10 Mar 2014, 23:12

                @chuck,

                you can rename 'Plugins' from 'Ruby Console'

                dir = File.dirname(Sketchup.find_support_files("", "Plugins").first)
                # adding _copy will block the folder loading and SU will make a new one with only su rubies
                dir_suppressed = dir + "_copy"
                # if you have a saved copy, the 'temp' new Plugins end up in trash...
                dir_to_trash = (File.expand_path("~/.Trash/Plugins" )
                  if File.exists?(dir_suppressed)
                    File.rename(dir, dir_to_trash)
                    File.rename(dir_suppressed, dir)
                  else 
                    File.rename(dir, dir_suppressed)
                  end
                # and then a re-start to load the 'Plugins' folder...
                

                run once to suppress the folder, restart, test, run again to put it back, restart...

                john

                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                • O Offline
                  otb designworks
                  last edited by 10 Mar 2014, 23:15

                  Thanks John,

                  I emptied my folder and started adding them back one after another.

                  I have a highly surprising suspicious one that is definitely causing trouble. I will report back when I know for sure.

                  Thanks everyone!

                  Cheers, Chuck

                  OTB Designworks is on Youtube

                  6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                  • O Offline
                    otb designworks
                    last edited by 10 Mar 2014, 23:40

                    OK, here is with I came up with.

                    I have 4 files, 3 are version 2014 and 1 is version 13. Of the 3, one is a 100meg monster with lots of foliage, high res textures, etc.

                    I emptied the plugin folder, fired up SU, started with one of the 2014, then the other 2014, then the v13, and, if all is good, I hit it with the 100meg monster.

                    I added one plugin at a time back and continued testing.

                    As surprising as it may seem, without any doubt, the culprit is SectionCutFace v4.4. I know, no way a TIG plugin is throwing SU for a loop, but it definitely is.

                    I can have every plugin back in the folder and SU will happily open, open, and open more.

                    When I put the three sectioncutface items back into the folder, SU will maybe get the first 2 open 50% of the time. The v13 will kill it almost every time, even with only one other file open. Never got 3 files open without a crash.

                    I removed the SCF plugin and tried again and everything ran with no issues.

                    So, thinning I somehow got a corrupted install of SCF, I went back through the Sketchucation plugin store and installed a fresh version.

                    Crash crash crash.

                    remove the plugin files (~superseded, sectioncutface folder, and sectioncutface.rb) and everything seems to be fine in the few minutes I tried to crash SU without success.

                    plugin back in and crash again.

                    I'll send a TIG a PM pointing to this thread, but something is definitely not working correctly, either on the plugin side, or mac, or mavericks, or who knows.

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                    • D Offline
                      driven
                      last edited by 10 Mar 2014, 23:57

                      TIG's got a mac as well now, so maybe it can be resolved quicky...
                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • T Offline
                        TIG Moderator
                        last edited by 11 Mar 2014, 09:38

                        Now I am awake I'll look into this. πŸ€“

                        There is no way that SectionCutFace should cause issues.
                        But if it does, and it's the only loading Plugin, then we have a mystery. 😲
                        It does include an observer - used for the Auto-Update option [which is NOT recommended for anything but the simplest models anyway].
                        So this might be causing issues as some Observers on a MAC can be flaky.
                        Perhaps it's not loading/unloading cleanly 😞
                        BUT I don't see any issues on my MAC [Mavericks too]...

                        Sometimes observers clash with other tools or another tool's observers causes issues with an innocent tool - but if you can get SectionCutFace to fail when it's the only Plugin loading then it's weird...

                        Give me a little time to investigate... πŸ˜•

                        @otb designworks
                        I might PM you some alternative code to test...
                        So a lack of action here might simply reflect frantic behind the scenes testing πŸ˜‰

                        TIG

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                        • T Offline
                          tt_su
                          last edited by 11 Mar 2014, 09:43

                          We have seen that a fix for a previous observer crash could have lead to a new one in SU2014. TIG, if you can play around with it - temporarily disable it to see if it still crashes that would be a good place to start. Then report it back to us.

                          For instance, in SU2014 removing and EntityObserver in the onEntityErased event now crashes because we fixed a memory leak.

                          Has there been any BugSplats submitted for this issue? With any name/description we can use to look them up?

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                          • T Offline
                            TIG Moderator
                            last edited by 11 Mar 2014, 09:56

                            @thomthom

                            I'll look at the SCFace Observers [Tools and App] shortly.
                            The AppObs simply attaches the ToolsObs with a onNew/onOpen event.
                            The ToolsObs does nothing unless there are some Auto-Update [aka Glued] SCFaces in the model.
                            I'm wondering if there's an issue with it 'unloading the two Observers' via the AppObs 'onQuit', for some MAC versions ?

                            I'll report back...

                            TIG

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                            • T Offline
                              tt_su
                              last edited by 11 Mar 2014, 10:19

                              @tig said:

                              I'm wondering if there's an issue with it 'unloading the two Observers' via the AppObs 'onQuit', for some MAC versions ?

                              Are you removing the observer when SketchUp quits?

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                              • T Offline
                                TIG Moderator
                                last edited by 11 Mar 2014, 10:24

                                I've just put SCFace through its paces again on my MAC with Mavericks: using a combo of its 'types' - AutoUpdate/UpdateOnDemand/Unlinked - with opening/new SKPs etc, adding new SCFaces etc, and then quitting SketchUp - all behaved normally - no issues at all πŸ˜•

                                Just like on PC...

                                When SketchUp onQuits SCFace AppObs tries to remove the model's SCFace ToolsObs and then the SCFace AppObs itself etc.
                                These are in a begin...rescue... to trap errors...

                                Does removing an observer on MAC at onQuit work differently to PC.
                                I know that unlike PCs MACs get several instances of SketchUp - one per open model ?

                                Perhaps I've missed a combo... πŸ˜’

                                TIG

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                                • T Offline
                                  tt_su
                                  last edited by 11 Mar 2014, 10:57

                                  I think onQuit was not working prior to SU2014 - should be fixed now.
                                  If the user's who experienced this have submitted BugSplats then I might be able to dig into that and find clues to where the crash happens.

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                                  • O Offline
                                    otb designworks
                                    last edited by 11 Mar 2014, 11:48

                                    I have sent a bugsplat report every time so there are probably 30 or 40 of them from me in the last week.

                                    I am happy to run code or test if anyone needs it.

                                    The crashes seem to happen after the new file window opens but before the layers and scenes palettes populate, fwiw

                                    I can make a short screencast if that helps?

                                    Thanks guys!!!

                                    Cheers, Chuck

                                    OTB Designworks is on Youtube

                                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                    • T Offline
                                      TIG Moderator
                                      last edited by 11 Mar 2014, 13:24

                                      @Chuck

                                      Anything to track it down...
                                      I can't reproduce a splat at all... πŸ˜’

                                      TIG

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                                      • O Offline
                                        otb designworks
                                        last edited by 11 Mar 2014, 13:29

                                        Hi TIG,

                                        Do you have some large SU files? Saved as v13?

                                        What happens when you try to open 2 of those one after another?

                                        I'll whip up a short screencast...

                                        Cheers, Chuck

                                        OTB Designworks is on Youtube

                                        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          tt_su
                                          last edited by 11 Mar 2014, 13:37

                                          Any chance you can share with us your plugins folder? (You can PM me privately)
                                          Also, in your bugplats, did you enter any name or description I can use to look up the crashes?

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