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    Sample Model for Rendering - Ferrari

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    • tademaT Offline
      tadema
      last edited by

      Top Drawer Majid πŸ‘
      John

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      • xonptX Offline
        xonpt
        last edited by

        after Paul Walker's tragic death, yesterday, i remembered my many hours spent with the Need for Speed game saga, back in the days

        much respect for the man and the actor, and may he rest in peace

        kind of a fun tribute to him, with my previous render and 10 minutes in Photoshop


        jag_vray4skup_xonpt_paulwalker.jpg

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        • micioneM Offline
          micione
          last edited by

          Con IRender nxt .


          Jaguar -IRender nxt.jpg

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          • micioneM Offline
            micione
            last edited by

            Another test with Renditioner V3


            photo_CurrSnapshot Jaguar.png

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            • BoxB Offline
              Box
              last edited by

              Trying to get Christmas organised, still need the decorations but I've got the boy's toys all lined up.

              All SU geometry except the three framed pictures and the foggy trees outside.
              Twilight Render no post.


              Boys Toys.jpg

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              • 3dita3 Offline
                3dita
                last edited by

                @micione said:

                Another test with Renditioner V3

                Nice one Micione πŸ˜‰

                3dita - Digital Visual Motion

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                • micioneM Offline
                  micione
                  last edited by

                  3dita, grazie mille.
                  Un saluto alla tua bella cittΓ  .

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                  • majidM Offline
                    majid
                    last edited by

                    When you may not sleep , rendering is one of best choice instead... thea render


                    web.jpg

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • cottyC Offline
                      cotty
                      last edited by

                      @majid said:

                      When you may not sleep , rendering is one of best choice instead...

                      You donn't render when you sleep? πŸ˜‰
                      πŸ‘

                      my SketchUp gallery

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        @micione said:

                        Con IRender nxt .

                        @micione said:

                        Another test with Renditioner V3

                        So... How long time did it take to render these...?

                        Cheers
                        Kim Frederik

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                        • micioneM Offline
                          micione
                          last edited by

                          Frederik,
                          With Renditioner, the rendering time is about two minutes.
                          With Irender nxt, about four minutes.
                          Of course you have to calculate the time for the setting:
                          average: ten minutes for both.

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                          • D Offline
                            dtrarch
                            last edited by

                            Paint finish example.
                            A old test using ATL 4.1 and included Maxwell auto paint shader.
                            IMO car show finish for paint. πŸ‘
                            Super reflections of the other model elements.
                            (No other elements were textured for final render.)

                            dtr


                            MARINA MED-MAXWELL SHADER.jpg

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                            • majidM Offline
                              majid
                              last edited by

                              It took about 17 min on my old laptop (the original render is larger), and some times to tweak, I used the material template system. Thanks to Tomasz πŸ˜„

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                              • majidM Offline
                                majid
                                last edited by

                                Just modified the color manually and rendered these:


                                2012-Jaguar-XKR-Svvweb.jpg


                                jag3-2we2b.jpg

                                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                • NigeCN Offline
                                  NigeC
                                  last edited by

                                  I thought I'd have a quick try, thanks majid for the heads up πŸ˜‰
                                  Thea progressive (AO) 5 minutes


                                  car.png

                                  β€œIt’s only impossible if you stop and think about it!”

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                                  • majidM Offline
                                    majid
                                    last edited by

                                    Nice render, and what about the trees? are they 3D or part of IBL?

                                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                    • NigeCN Offline
                                      NigeC
                                      last edited by

                                      geometry wise its just the car and a plane, I used a frontal projection texture *the background image)on the plane
                                      here's a skp with how I did it, it'll only work as Thea materials
                                      https://dl.dropboxusercontent.com/u/26539256/frontalprojection.rar

                                      β€œIt’s only impossible if you stop and think about it!”

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                                      • majidM Offline
                                        majid
                                        last edited by

                                        Thank you for sharing πŸ‘

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @al hart said:

                                          We received an email from a SketchUp user who liked a rendering of a Rhino Model using Brazil better than the renderings he saw of SketchUp models.
                                          [...]
                                          We have often wondered if it is the Nurbs Geometry in Rhino which makes good renderings

                                          for what it's worth.

                                          rhino renders are still meshes.. all the surfaces you see visually on screen are meshes.. the renders produced from rhino models are meshes.. etc.. and often, those meshes are worse than what you might create had a similar model been drawn in sketchup.

                                          one of the main differences you'll notice when coming from a sketchup background is that when drawing, those meshes are completely ignored by the program (unless you want to use them for whatever reason).. all the calculations are being based off of the true surfaces which are being represented by control points instead of a series of vertices&edges..

                                          here are a few pictures which might help visually explain what i'm getting at to someone proficient in sketchup.. (for sake of example, i've set my renderMesh setting real low here.. it doesn't actually look this bad while you're drawing in rhino but you do bump into to from time to time.. in short, if you're using nurbs apps, ignore the surfaces and only concern yourself with the wires.)


                                          here are the outline curves for a revolved surface: (arcs/curves/etc in rhino appear as true curves on screen-- it's the surfaces which don't)

                                          click pic for a little cleaner view


                                          this is the surface.. the pink lines are the lines/vertices of the mesh and if i exported this model to sketchup (or a rendering app), these pink lines are exactly what i'd get upon import.

                                          rhmsh2.jpg


                                          same view as above only zoomed in.. again, the black curves are the true surface borders..
                                          rhmsh3.jpg


                                          setting up for an intersect: (this is where things can start going sour in sketchup πŸ˜‰ )
                                          rhmsh4.jpg


                                          after the intersect.. notice the mesh had nothing to do with it.. i'm left with the true intersecting curve between the two surfaces.
                                          rhmsh5.jpg


                                          so i could keep going on and on with this stuff and point out some very advantageous aspects of nurbs modeling (especially if the model is meant to be built in real life) but i'll stop here.. the above possibly outline it enough..

                                          my main point though has to do with the guy saying models drawn in rhino will produce better renders.. because i sort of think that's baloney.. there's nothing inherently better or different about a mesh coming out of rhino or one coming out of sketchup (and again, often times i can get better meshes out of sketchup because sometimes, rhino likes to give me a bunch of long skinny triangles very close to each other and my render app doesn't like that too much πŸ˜‰ )

                                          i've never used brazil so i wouldn't know if it's better or worse than say maxwell or vray but i can't imagine that it would be.. most people i know of using rhino are rendering in those apps anyway.

                                          i'd definitely rather build a car which was drawn in rhino instead of sketchup but if we're talking renders, that difference no longer exists for the most part.


                                          just another fwiw.. this is the mesh settings i typically work with in rhino.. slightly above a medium setting.
                                          but one of the nice things about the way it's set up is you can draw with fast&jagged meshes all day long then export for 3D prints or rendering etc with very dense meshes- very easily.
                                          rhmsh6.jpg
                                          (also, you don't visually see these pink mesh outlines while working.. i'm just showing it this way for sake of explanation)

                                          dotdotdot

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                                          • NigeCN Offline
                                            NigeC
                                            last edited by

                                            another try:


                                            jag.png

                                            β€œIt’s only impossible if you stop and think about it!”

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