Black spots on reflection
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Hello everyone,
I got strange black dots on materials with fresnel reflection.
I use Irrandiance Map and Light cache.
Anyone knows this problem?Thanks
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now.. that's actually not funny.. is this done with vray beta version?
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Im having a similar problem. I keep getting some awful black spots all over anything reflective. My 1.6 will only render one scene at a time too. Ill go to render a second scene and will get nothing but sky. Anybody have ideas on how to fix it?
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did you make yourself from scratch that corrupted material or do you downloaded it somewere? if so then maybe the material is set up for older versions of vray? anyway wich version are you using? can you share the settings of the material? anyway, did you try to increase the glossiness subdivisions value in refection?
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Im currently using the Vray 1.6 Beta, but the materials are all the standard Vray basic material pack. I bumped the glossy samples up from the base 8 to something like 25. Im not at the office right now but later I will be so ill check on the material settings. Truthfully I think its in the render settings and not the material because it happens across the whole model with any material that has some reflection to it.
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