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    [Plugin][$] 3D Tree Maker - New version 1.10.14

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    • massimoM Offline
      massimo Moderator
      last edited by

      Another thing I noticed: if you make a tree and then immediately purge the model (here I've used TIG's plugin), you'll have a lot of purged elements.
      Cattura.JPG
      Maybe those extra elements are needed for the variations?

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      • KrisidiousK Offline
        Krisidious
        last edited by

        AWESOME...

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • massimoM Offline
          massimo Moderator
          last edited by

          A couple of things more:
          -the trunk & branches faces are reversed. Anyway the materials seem to be applied on both front & back faces, so not a big deal.
          -oddly when you export a model in Thea for example, the scale of some elements seems different (?). See the picture below.
          tree.jpg

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          • ppoublanP Offline
            ppoublan
            last edited by

            Thanks you very much for your tests and feedbacks.

            • Scaling : I think it should be escalated to the export/render code to be corrected. It looks like (I’m not sure but suspect, maybe some experts could verify) it has to do with the internal way scales are stored within Sketchup. When you use a transformation matrix, the 16th parameter is a scaling factor that apply to the object in all directions. I think this parameter is not always checked and used by all export/render programs. They only use the xscale,yscale and zcale parameter (1st, 6th, and 11th). Maybe it can explain the differences. I will look if I could enforce the update of the other scaled parameters into the component instance definition.

            Here is an extract from the excellent book “Aumatic Sketchup” that describes this :
            Chapter 4 explained how to create scaling transformations using the scaling method of the Geom::Transformation class. This method accepts a scaling constant, and when you apply the resulting Transformation to an entity, the entity's size will be multiplied by that amount. Let's see the corresponding matrix when we multiply an entity's size by five:
            t = Geom::Transformation.scaling 5.0
            AdvGeom.print_mat t
            g 1.000 0.000 0.000 0.000
            0.000 1.000 0.000 0.000
            0.000 0.000 1.000 0.000
            0.000 0.000 0.000 0.200
            This matrix looks a lot like the identity matrix, but the lower-right element is set to 0.2, which is the reciprocal of the scaling constant (1/5.0 = 0.2). Changing this single element changes the size of a transformed entity, and we can check this by creating a Transformation that shrinks an entity five-fold:

            • Purge of unused elements : yes some materials and components (leaves types) are created and loaded before building the tree to improve performance. I can add automatic deletion of unused elements at the end of the script, but with the risk to delete components loaded by the user or other apps. Do you think Its preferable to add this ? not a great work, very few lines to call.

            • Faces to be reversed, I have to make some more work to correct this. I’m adding this to the bug list.

            Yours
            Pascal

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            • KrisidiousK Offline
              Krisidious
              last edited by

              Is this SketchUp 2013 ready or is it Version 8 only?
              Will it be added to the SCF Plugin Store?

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • CadFatherC Offline
                CadFather
                last edited by

                Pascal, works fine here - and the trees look great - if you run Thom's 'Cleanup', you can further save yourself 40000 to 60000 polygons. outrageous plugin, this is going to be perfect when 2014 64bit comes out. 😲

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  I guess I can stop waiting on this...

                  favicon

                  (www.theplantfactory-tech.com)

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    @ppoublan said:

                    Thanks you very much for your tests and feedbacks.

                    • Scaling : I think...

                    • Purge of unused elements : yes some materials and components...

                    • Faces to be reversed...

                    Yours
                    Pascal

                    Pascal:
                    -Scaling: yeah, maybe Tomasz or other exporter experts can have a look to that;
                    -Purge: no worries, running TIG's plugin is fine;
                    -Faces revesed: as i said not a big deal. 😄

                    Here are some variations on an olive tree template. Just SU's hidden line style. 👍
                    olive_01_reduced.jpg
                    olive_02_reduced.jpg
                    olive_03_reduced.jpg

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      Fantastic Massimo...

                      on revered faces... while this should not be an issue in SU, some renderers will not show backfaces.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • CadFatherC Offline
                        CadFather
                        last edited by

                        an olive tree with 1.2 million polys - purged and cleaned went down to 900k, then simplified the leaf comp went further down to 85k. ..what a ruby! 😆

                        PS (and that's the sat morning shopping, out of the window..)

                        tree.jpg

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                        • massimoM Offline
                          massimo Moderator
                          last edited by

                          @krisidious said:

                          Fantastic Massimo...

                          on revered faces... while this should not be an issue in SU, some renderers will not show backfaces.

                          But materials seem to be applied on both front and back faces, so this should not be an issue because renderers will "see" the mat on the front face anyway. However I agree that having front faces should be better.

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                          • D Offline
                            driven
                            last edited by

                            hi

                            working on mac mountain lion with SU v2013.

                            PM Chris Fullmer re the scaling, I think he may have an answer...

                            One request I would have is to allow loading from other Folders/Directories, it appears to be hard coded to Plugins Folder.

                            john

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • KrisidiousK Offline
                              Krisidious
                              last edited by

                              I think Lumion and Revizto don't show back faces unless they have updated the problem. Revizto has an option to turn them on.

                              By: Kristoff Rand
                              Home DesignerUnique House Plans

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                              • Z Offline
                                Zacchia
                                last edited by

                                Hi
                                Thanks, it's very nice! When open SU this console is also on every start. Why?


                                screenshot2013_05_25_13_25_31.jpg

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  @zacchia said:

                                  Hi
                                  Thanks, it's very nice! When open SU this console is also on every start. Why?

                                  http://sketchucation.com/forums/viewtopic.php?p=476285#p476285

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                                  • Z Offline
                                    Zacchia
                                    last edited by

                                    @massimo said:

                                    @zacchia said:

                                    Hi
                                    Thanks, it's very nice! When open SU this console is also on every start. Why?

                                    http://sketchucation.com/forums/viewtopic.php?p=476285#p476285

                                    OK, thanks!

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                                    • OxerO Offline
                                      Oxer
                                      last edited by

                                      Incredible plugin!! 👍
                                      I know is in beta phase but it has a great potential to make fantastic parametric trees.
                                      Like previous comments when I open SU it appears Console window with warning messages, I use SU 8 on mac OSX 10.8.3.
                                      In a quick testing all works fine on Mac, if you want I can help you to give support to translate the plugin to other languages, creating a file with strings for translation, I have done a lot of translations for SU plugins.

                                      "The result is the end what is important is the process" by Oxer
                                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                      • BoxB Online
                                        Box
                                        last edited by

                                        He already said he would fix that.


                                        Already answered.JPG

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          This is awesome, sure there are a few small things but wow! this is going to be a zinger of a plugin.

                                          Anyway to get a console/applet for modifying the parameters and an update button?

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            @solo said:

                                            This is awesome, sure there are a few small things but wow! this is going to be a zinger of a plugin.

                                            Anyway to get a console/applet for modifying the parameters and an update button?

                                            If you rightclick on the tree you can change parameters. Is that what you wanted?

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