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[Plugin] Face2Frame - Updated 27-Mar-2014

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  • M Offline
    mics_54
    last edited by 5 Apr 2013, 16:52

    Nice blog! You have so many plugins! You now have the dubious distinction of being in my favorites under SU Ruby!

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    • K Offline
      Krisidious
      last edited by 5 Apr 2013, 17:58

      He's addicted to the coding challenge... He cannot resist a challenge.

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • O Offline
        OSN58
        last edited by 5 Apr 2013, 20:11

        @sdmitch said:

        Please open the Ruby Console and then run the plugin. An error is occurring and this will tell me what it is.

        I have this error


        1.jpg

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        • M Offline
          mwm5053
          last edited by 5 Apr 2013, 20:33

          Try downloading and installing again you shouldn't be getting that.

          2011 iMac
          SU 2015 Pro, 2017 Make
          V2 Twilight
          macOS Sierra 10.12.5

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          • M Offline
            mics_54
            last edited by 5 Apr 2013, 20:58

            @unknownuser said:

            He's addicted to the coding challenge... He cannot resist a challenge.

            LUCKY ME ! 😍

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            • T Offline
              trimguy66
              last edited by 6 Apr 2013, 08:48

              Thanks for all the replies !!

              I uninstalled the plugin, and then reinstalled, by saving to my desktop and then dropping in to my plugins folder. I am still getting the same results.

              I am running Windows 7 / SU 8

              I haven't tried removing all my other plugins, and restarting SU yet.
              I am hoping that the ruby console will shed some light on my problem, before I go through removing all the plugins.

              Thanks,
              Wayne


              Face 2 Frame 2.2.JPG

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              • T Offline
                TIG Moderator
                last edited by 6 Apr 2013, 08:52

                Wayne

                You have helpfully posted the RC error message BUT you have scrolled it, so the most important lines telling us what has just happened are missing. πŸ˜’
                Could you recreate the error and post the entire error message again.
                Once we know what the error says then sdmitch can probably go πŸ’­ and see what to trap/fix...

                I doubt very much it is a clash - more likely a simply coding error that occurs when particular parameters are chosen for a certain form of face etc... I'd expect it to be relatively easy to fix once the full RC error is known

                TIG

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                • T Offline
                  TIG Moderator
                  last edited by 6 Apr 2013, 08:59

                  Don't worry about the RC message...

                  I now see that an RC screenshot that was posted earlier shows the error to be in line #433...
                  pts<<p.offset(xa,dx/2).offset(ya,-dy).offset(za,(dx*@tpcnt+0.01)***sign**(v.z))
                  The method ' sign' is not defined in the tool's code and it's not a standard Ruby method either BUT it is defined in DC stuff... so perhaps users with the DC extension loaded will get it working OK anyway... or maybe another tool that not all users have is making it ? No unencrypted script is making it, so it must be an rbs file ?

                  It is only called once in the whole file...
                  The way to find the 'sign' of a value would be work for everyone as:
                  ...*((v.z)<=>0)

                  OR you could add a new method into this tool's code, so if you use it more than once

                  def sign(n=0)
                    return n<=>0
                  end
                  

                  Usage: *sign(n)

                  Sdmitch to fix !
                  It's easily sorted...

                  TIG

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                  • T Offline
                    trimguy66
                    last edited by 6 Apr 2013, 10:51

                    Tig,
                    Thanks for your response, but I must admit coding is greek to this carpenter, I did attach a shot of the ruby console,scrolled in the proper position, in case it helps any.

                    I also added a shot of my plugin folder, to see if anything in there would help.

                    Thanks for everyone's help
                    Wayne


                    Ruby Console.JPG


                    Plugin Folder.JPG

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                    • T Offline
                      TIG Moderator
                      last edited by 6 Apr 2013, 11:11

                      That is the 'sign' error.
                      Which means for some reason you do not have the 'sign' function added to Ruby by some other tool...
                      It's easily fixed by editing the script at line #433.
                      I have PM'd you [and Sdmitch] a working copy...
                      BUT Sdmitch ought to fix it officially and post an update...

                      TIG

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                      • S Offline
                        sdmitch
                        last edited by 6 Apr 2013, 17:46

                        Sorry about the sign function problem that some have experienced. It never was a problem for me.

                        A new version with TIG's fix has been posted.

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

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                        • T Offline
                          trimguy66
                          last edited by 6 Apr 2013, 18:09

                          Thank You sdmitch and TIG, the updated plugin work perfectly. 😍

                          This place is such a wealth of knowledge and sharing!!!

                          Now off to sdmitch's blog, to check out some of the very cool sounding plugins........

                          Have A Great Day!!!!!
                          Wayne

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                          • T Offline
                            TIG Moderator
                            last edited by 6 Apr 2013, 21:37

                            Glad it's fixed. πŸ˜„

                            πŸ˜• I've never come across this ' sign()' method before, although I can confirm that I have it auto-loaded into my Sketchup Ruby, even without DCs loading, and there's no 'sign' of it in any RB scripts I have that I've grepped - so I suspect an unidentified RBS file adds it, and if a user doesn't have that loading then they are screwed...
                            I'd be interested to learn where ' sign()' originates...

                            Meanwhile using the 'comparator' n<=>0 returns either 0, 1 or -1: which, when used with * effectively uses the 'sign' of the number 'n' in a calculation, without passing its real numerical 'value'.

                            TIG

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                            • S Offline
                              sdmitch
                              last edited by 7 Apr 2013, 17:32

                              I'm really not 100% sure where I found the sign function but I believe it was in the Ruby Console. Apparently I typed something like sign(-5) and it returned -1 so I assumed that it was a common function. I do have Ruby 1.8.6 installed so maybe that's why it works for me.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • T Offline
                                TIG Moderator
                                last edited by 7 Apr 2013, 17:46

                                I too get sign() in the RC... but with a standard SUp-Ruby only installation and DCs etc disabled I still get it.
                                And it's not deined in any .rb files I have loading...
                                So I must assume that there a .rbs file loading from somewhere that adds the global method...
                                The alternative 'standard' way of n<=>0 is easy enough though...

                                Another one that sometimes trips up scripters is group.definition [which is needed for adding instances of a group into another entities context etc, when 'copying' or 'moving' it to mimic Copy/Cut/Paste_In_Place...] - the method component_instance.definition does return the component's definition and some 3rd party tools add group.definition to the mix... but if you use that method and the recipient of your script hasn't got the other 3rd party script that adds it, then they'll get errors. The 'safe' way is to use group.entities.parent which returns that group's definition properly...

                                TIG

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                                • G Offline
                                  gullfo
                                  last edited by 8 Apr 2013, 18:07

                                  this is a very cool script! 😍 attached are a couple of examples of it in use. couple of things - the header spacing looks like there is overlap. also, after using the tool it's somewhat arbitrary if the dialog comes back or not πŸ˜• in example #1 i'd also tried to use it on a floor and on a ceiling. it's mostly there. in example #2 i tried to use it for a "soffit" and the vertical bits work as expected but the horizontal ones (like #1) are not computing right. this is definitely a great bit of work however it ends!


                                  face 2 frame example 1.skp


                                  face 2 frame example 2.skp

                                  Glenn

                                  http://www.runnel.com

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                                  • S Offline
                                    sdmitch
                                    last edited by 8 Apr 2013, 18:46

                                    Given the fact that the plugin was designed for vertical walls, I'm not surprised that it had a problem with floors and ceilings.

                                    The apparent overlap of the headers is the 3/4" plywood spacer between the headers.

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • K Offline
                                      Krisidious
                                      last edited by 8 Apr 2013, 20:06

                                      @unknownuser said:

                                      The apparent overlap of the headers is the 3/4" plywood spacer between the headers.

                                      Yes that was my addition... Here in America on the jobs that I've worked we use Plywood in our headers.

                                      http://biytoday.com/header.jpg

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • M Offline
                                        mics_54
                                        last edited by 9 Apr 2013, 00:32

                                        I haven't laminated headers in a decades...energy efficiency dictates 4x10 or 4x12 headers with 2 inches of foam insulation or spray foam on fully sheathed structures.

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                                        • K Offline
                                          Krisidious
                                          last edited by 9 Apr 2013, 00:43

                                          @mics_54 said:

                                          I haven't laminated headers in a decades...energy efficiency dictates 4x10 or 4x12 headers with 2 inches of foam insulation or spray foam on fully sheathed structures.

                                          Rich Boy... 🀣

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

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