[Plugin] Canvas v1.1.3
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Box::
I tested the plugin on another computer so I could check if groups worked and they didn't...now I am confused as to why groups work on my computer.
guanjin::
For the Plugin to load the "RND_0_Menu.rb" must be placed on the plugins folder as well. If you do have the file already then this is another issue I need to look into.
Thanks
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Hi Rafael.
@unknownuser said:
As for your last suggestion it is really good idea and I am sure if I don't do it someone else might give it a shot. However if the material opacity is 2% for example painting multiple plane objects on top of each other gives a nice effect (The brush hairs is an example).
I did not think of that! Thats neat use of it.
I do think YOU should be the one doing the edits, it's your plugin, man
I had a quick peek at the code and have a hunch why there seams to be some troubles with detecting groups.
The way your doing it now is that you accept anything that's not nil, face or edge ?
Maybe it would be better to trap for groups or components specifically.
I mean assign the group or component to a variable. If not that variable prompt user.Just an idea to solve the problem. Anyway Keep up the good work! It's a nice concept!
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Update RND_Canvas v1.0.1 Beta
Fixed::
1.0.1 Beta:: 4/5/2013
* Fixed some spelling mistakes
* Changed "Sketchup.send_action(21022)" to "Sketchup.send_action('selectSelectionTool:')"
* Shortened some if statements
* Now tool should works with both Groups and ComponentsNote::
While reading this post http://sketchucation.com/forums/viewtopic.php?f=323&t=40482 I found a solution for making groups work with the tool.
TIG mentioned the following...
@unknownuser said:
You can only use entities.add_instance() of a definition, BUT there's no built in group.definition method , BUT all components, groups and images are all just types of instances of a definition.
To find a group's definition you have to find its entities' parent which is the definition - so
defn = group.entities.parentComponentDefinition
just as the much snappier method defn = instance.definition does for a component-instance !
The second argument of the entities.add_instance(defn, tr) is the transformation used to place/manipulate the new instance...So I added this...
if @@sel.is_a? Sketchup;;Group defn = @@sel.entities.parent ### You can find group definition by adding this @@ents.add_instance(defn, t) end
If anyone is kind enough to test if the tool works with groups I will be very thankful!
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Yep, groups works for me as smooth as a baby's bottom.
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guanjin::
For the Plugin to load the "RND_0_Menu.rb" must be placed on the plugins folder as well. If you do have the file already then this is another issue I need to look into.
Thanks[/quote]
My plugin folder, thank you!
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guanjin::
Thomthom develped a Debugging utility to check if there's files in the Plugins folder that's ended up in Window's VirtualStore.
Please download this here http://sketchucation.com/forums/viewtopic.php?f=180&t=48399
Make sure you have admin rights to move the files to 'Plugins' folder.
Have you tried running Sketchup as an Admin ?
Have you double-checked that you/ALL have FULL security permissions to the Plugins folder and all of its contents including subfolders and their contents ?
No 'Compatibility Files...' button/links at all ?
Again solving this issue might take couple of tries but hopefully with your help we can solve it. Thanks!
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Great! It is like instancing brush from rendering application, like Thea. Thanks.
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great plugin. Can we control some parameters?, My components gets stacked at each other sometimes
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in the RND_Canvas v1.0.1 Beta.rar file this file is missing RND_0_Menu.rb so download the RND_0_Menu.rbz guanjin
this is very cool but can you make it add a comp or groupe with just one click every time you click one time an component will be added it will be very usful.
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what is the difference between this and spray paint can?
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@3dsmax9 said:
in the RND_Canvas v1.0.1 Beta.rar file this file is missing RND_0_Menu.rb so download the RND_0_Menu.rbz guanjin
this is very cool but can you make it add a comp or groupe with just one click every time you click one time an component will be added it will be very usful.
Or can not be loaded, the same problem!
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@3dsmax9 said:
in the RND_Canvas v1.0.1 Beta.rar file this file is missing RND_0_Menu.rb so download the RND_0_Menu.rbz guanjin
this is very cool but can you make it add a comp or groupe with just one click every time you click one time an component will be added it will be very usful.
Or can not be loaded, the same problem!
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Issue is resolved, I reinstall sketchup8, and then test the normal use, thank you, it is tough!
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srx::
Thank you
cuttingedge::
There is no parameter controls at the moment but its on my to do list.
3dsmax9::
Added RND_0_Menu.rb to Rar File...Thank you for pointing it out.
Thanks for your suggestion I will look into it but in the mean time please check 'Repeat Copy' by Chris Fullmer here... http://sketchucation.com/forums/viewtopic.php?t=26117
Krisidious::
What makes Canvas unique is the constant copies you get without having to do multiple clicks.
guanjin::
I am glad you were able to resolve the issue.
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guanjin::
I am glad you were able to resolve the issue. [/quote]
Increase the size of the adjustment distance the better, some randomness, overlapping other components, will produce along the Z axis superimposed.
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hah nice tool! and work very fine for me :]
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Update RND_Canvas v1.0.2 Beta
New::
1.0.2 Beta:: 4/8/2013- Add:: Multiple -- Adds Multiple Groups or Components while holding left mouse button
- Add:: Single -- Adds Single Groups or Components while holding left mouse button
- Don't Add:: If pointer on top of face
- Select:: Normal or Random Input Position
"Add:: On Edge" will be available on v1.0.3
Note:
Added new features that some of you were suggesting and if you have any more suggestions let me know.
Now you can choose to add only one group or component per click use "Add:: Single".
Also for people that want to avoid having groups or components overlaps use the "Don't Add:: If pointer on top of face".
::A tip:: When using "Don't Add:: If pointer on top of face" I suggest having the Group or Component Axis on center
For adding some randomness while adding groups or components click :Select:: Random Input Position"
That is it I hope you like the new features for "Canvas"!
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@unknownuser said:
Update RND_Canvas v1.0.2 Beta
New::
1.0.2 Beta:: 4/8/2013- Add:: Multiple -- Adds Multiple Groups or Components while holding left mouse button
- Add:: Single -- Adds Single Groups or Components while holding left mouse button
- Don't Add:: If pointer on top of face
- Select:: Normal or Random Input Position
"Add:: On Edge" will be available on v1.0.3
Note:
Added new features that some of you were suggesting and if you have any more suggestions let me know.
Now you can choose to add only one group or component per click use "Add:: Single".
Also for people that want to avoid having groups or components overlaps use the "Don't Add:: If pointer on top of face".
::A tip:: When using "Don't Add:: If pointer on top of face" I suggest having the Group or Component Axis on center
For adding some randomness while adding groups or components click :Select:: Random Input Position"
That is it I hope you like the new features for "Canvas"!
The so quickly update the functionality I want,Renderiza: Great, you're God.
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guanjin ::
Thanks for your positive comment!
Here is a Sneak Peak on next Canvas version 1.0.3 Beta!
Hope to release it soon and maybe add more features...again thanks!
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@unknownuser said:
guanjin ::
Thanks for your positive comment!
Here is a Sneak Peak on next Canvas version 1.0.3 Beta!
Hope to release it soon and maybe add more features...again thanks!
If you modify the options selective disappearance,and then activate the tool view window space-saving, thank you.
Thanks again!
I hope the first to try new brushes!
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