sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Conic section - how?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    18 Posts 11 Posters 1.4k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mitcorbM Offline
      mitcorb
      last edited by

      Hi.
      After reading this much earlier, I looked in the Components folder for Shapes and found Cone, among other polyhedrons. I inserted the cone component. Alternatively, you can make the circle, draw a radius, rotate copy that radius x number of segments in the circle, hit spacebar for select, click in open space to be sure nothing is selected (or use Control +T to unselect). Select Move tool and click on center of circle, pull up along blue axis to desired height. Select pencil tool and draw over one of the segments on the circle to close the bottom of the cone. Build your standing rectangle or other plane for cutting.

      I take the slow, deliberate approach in my aimless wandering.

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        Tim, that's an interesting method for creating a cone. 😉 Seems like the long way round but the method does have some uses and would be valuable to know.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • M Offline
          mac1
          last edited by

          One other tid bit. If you use the section plane to make the conic it gives you the option to make the section slice a group.

          1 Reply Last reply Reply Quote 0
          • gillesG Offline
            gilles
            last edited by

            Zorro2 is a very good an easy cutter.
            http://forums.sketchucation.com/viewtopic.php?t=16038#p124862
            And if you right-click a section plane you have the option to slice at section plane.
            Also there is TIG's Workplane
            http://forums.sketchucation.com/viewtopic.php?t=31204#p274345

            " c'est curieux chez les marins ce besoin de faire des phrases "

            1 Reply Last reply Reply Quote 0
            • mitcorbM Offline
              mitcorb
              last edited by

              @Dave:
              Yes, my process is a bit more involved. I don't regularly do this. But, like I said, "Alternatively,..."

              Regarding tipping the cone on its side: This involves Rotate. Hit the rotate button, or use the Q command. Hover in space over the model to get the protractor on global axis, click on a vertex on the circle and then click on the apex of the cone. If you are using a working surface on the ground plane, then when you rotate the object you can inference the tilt to an edge on the working surface. or any edge for that matter.

              I take the slow, deliberate approach in my aimless wandering.

              1 Reply Last reply Reply Quote 0
              • Jean LemireJ Offline
                Jean Lemire
                last edited by

                Hi Dave, hi folks.

                How do you create a perfect cone by pushing a cardinal point ?

                When I try, the best I get is a very small circle. The circle being resized will not vanish in a single endpoint. The net result is a cone frustrum.

                Just ideas.

                Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

                1 Reply Last reply Reply Quote 0
                • M Offline
                  mac1
                  last edited by

                  And ditto for me

                  1 Reply Last reply Reply Quote 0
                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @jean lemire said:

                    Hi Dave, hi folks.

                    How do you create a perfect cone by pushing a cardinal point ?

                    When I try, the best I get is a very small circle. The circle being resized will not vanish in a single endpoint. The net result is a cone frustrum.

                    Just ideas.

                    right, but if you look at dave's file, you'll see the little circle in there as well..
                    i don't think you can make a pointy cone with cardinal points.. (or the scale tool for that matter.. you can't enter 0 as a scale value which is what it would require)

                    another cone drawing option is to draw a circle.. draw two diameter lines (or a + ).. ⌘ vertically from the intersection.. soften lines..

                    @vonwill said:

                    Secondly, once I cut the cone with a new rectangular surface and erase the unwanted part, the cut is empty, i.e. has no surface drawn between the cut contour. Is there any way to keep it?

                    i'm probably adding more confusion to the thread than value but.. 😄

                    if you happen to have suPro, you can use one side of a box as your intersecting plane the use solid tools 'split' function.. you'll end up with the two parts of the cones, as groups, with faces intact

                    dotdotdot

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      ghochgraf
                      last edited by

                      I too was trying to create a conic section. Circular cones don't seem to work, so instead I made a 24-sided polygon, then followed a diagonal line around it to make a 24-sided cone. Since this shape has real edges, I was able to easily trace the intersects of a plane.

                      1 Reply Last reply Reply Quote 0
                      • pbacotP Offline
                        pbacot
                        last edited by

                        you don't need to draw all radii to the segments of a circle. just draw a diameter that is broken by a vertex at the center. Move up the center point while pressing the up arrow. Now option-eraser to soften one edge. But tell me why: for the second edge you need to shift- erase to keep the cone smooth.

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                        1 Reply Last reply Reply Quote 0
                        • Jean LemireJ Offline
                          Jean Lemire
                          last edited by

                          Hi Peter, hi folks.

                          @pbacot said:

                          you don't need to draw all radii to the segments of a circle. just draw a diameter that is broken by a vertex at the center. Move up the center point while pressing the up arrow.

                          I have difficulties with this. I know the method with two radii or one diameter divided in two (rigth click then choose divide in the context menu) but I cannot see how to draw a diameter that can be broken by a vertex at its center if I don't draw something else to break the diameter.

                          @pbacot said:

                          But tell me why: for the second edge you need to shift- erase to keep the cone smooth.

                          SHIFT-Erase hide an edge.

                          CTRL-Erase smooth an edge.

                          So, for a cone made by pulling and endpoint at the junction of 2 radii, these 2 edges must be smoothed.

                          Smoothing is not the same as hiding. Hiding an edge still shows the angle between the two faces separated by this edge while smoothing softens this angle and blends the two faces into one that gives the appearance of one continuously curved surface.

                          Just ideas.

                          Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

                          1 Reply Last reply Reply Quote 0
                          • BoxB Offline
                            Box
                            last edited by

                            It's an old thread, but I notice nobody mentions splitting the cone simply by using hidden geometry rather than intersecting etc.


                            HiddenCone.JPG

                            1 Reply Last reply Reply Quote 0
                            • pbacotP Offline
                              pbacot
                              last edited by

                              @jean lemire said:

                              Hi Peter, hi folks.

                              @pbacot said:

                              you don't need to draw all radii to the segments of a circle. just draw a diameter that is broken by a vertex at the center. Move up the center point while pressing the up arrow.

                              I have difficulties with this. I know the method with two radii or one diameter divided in two (rigth click then choose divide in the context menu) but I cannot see how to draw a diameter that can be broken by a vertex at its center if I don't draw something else to break the diameter.

                              @pbacot said:

                              But tell me why: for the second edge you need to shift- erase to keep the cone smooth.

                              SHIFT-Erase hide an edge.

                              CTRL-Erase smooth an edge.

                              So, for a cone made by pulling and endpoint at the junction of 2 radii, these 2 edges must be smoothed.

                              Smoothing is not the same as hiding. Hiding an edge still shows the angle between the two faces separated by this edge while smoothing softens this angle and blends the two faces into one that gives the appearance of one continuously curved surface.

                              Just ideas.

                              Jean, if you try it you'll see that the second line needs to be hidden not smoothed like the first line. You would think they'd both be smoothed. What it has to do with is there is not circle any longer on the bottom. It is two curves. You can put a circle back in.

                              To break the diameter at the center, draw the radii separately from the center.

                              Peter

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                              1 Reply Last reply Reply Quote 0
                              • 1 / 1
                              • First post
                                Last post
                              Buy SketchPlus
                              Buy SUbD
                              Buy WrapR
                              Buy eBook
                              Buy Modelur
                              Buy Vertex Tools
                              Buy SketchCuisine
                              Buy FormFonts

                              Advertisement