Can't get the color white from both sides
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@dave r said:
Is this a 3D shape you are talking about? Is the "gray" really gray or is it blue?
.[just a note-- it's possible he's using one of the architecture templates which does have white/grey faces by default]
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Thanks for that Jeff. I haven't used any of them for years and had forgotten about the backfaces being gray in those templates. I don't use the blue either.
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@dave r said:
Thanks for that Jeff. I haven't used any of them for years and had forgotten about the backfaces being gray in those templates. I don't use the blue either.
ha.. yeah.. i remember a model you posted here a year or two ago and you were running some greenish-browns at that time
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I use a green color that I would never intentionally use in the model. For me the green is easier to pick out against the white background and white or gray faces than the default blue is. I can even pick out a tiny hole that displays only a few pixels across. This makes it easier to see and fix visible back faces.
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i;ve never really had my colors set up to my optimum liking i don't think..
maybe that can be my assignment while i'm waiting in the dentist office for my daughter today -
There you go. Better that reading back issues of the Highlights magazine.
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LOL
(and yes.. i know exactly what you're talking about)
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I use hot pink for backfaces when I cannot have any outward. you know it a mile away and you must destroy it!
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I used to use a strong magenta color but switched to the green because it is easier on the eyes. I often change the back face color to black, dark gray or brown when exporting images without edges so the backface color doesn't show.
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Many thanks to Dave R, Krisidious and Jeff Hammond for the in-depth answer.
It was a shadow thing. I followed your advice and my problem is solved. I had 2 vertical section cuts through the same room in a house model, each facing in the opposite direction and each one captured on it's own scene. All the parameters for each scene were identical. As I would toggle between the 2 scenes I would get "white" walls / "gray" (shadow / shading) walls effect. It was rather daunting.
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