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    How can I create this?

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    • D Offline
      DMZStudio
      last edited by

      Hi,

      I'm Dave and I'm writing from Milan, Italy.

      I have a lot of experience in SKU but I'm doing a school project and I found an image I would like to "re-done". The problem is that I can't find the right way to design the forms.

      How can I construct it and deform like the image?

      http://farm4.staticflickr.com/3222/2939735372_f1939919e8.jpg

      Thanks to everyone and sorry for my bad english.

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      • pilouP Offline
        pilou
        last edited by

        Maybe F F D by C Phillips

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • mitcorbM Offline
          mitcorb
          last edited by

          tgi3d by gulcanocali et. al. commercial plugin

          I take the slow, deliberate approach in my aimless wandering.

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          • gillesG Offline
            gilles
            last edited by

            Just draw it.

            " c'est curieux chez les marins ce besoin de faire des phrases "

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            • daleD Offline
              dale
              last edited by

              @gilles said:

              Just draw it.

              I had the same thought πŸ˜„

              Just monkeying around....like Monsanto

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              • pilouP Offline
                pilou
                last edited by

                Else the simple can make the trick πŸ˜‰

                Just select a "face" of sides! πŸ’­

                hexa.jpg

                the tricky part will be to draw the angle πŸ˜‰

                But seems the same tool can make the first deformation at 45Β° (not made above)

                So you will have the normal angle than re-use the
                for your dramatic deformation! β˜€


                hexa.skp

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • olisheaO Offline
                  olishea
                  last edited by

                  if you subdivide the initial 2D face of the hexagon it will result in a more predictable mesh if you bend/shape the design. I would suggest making a honeycomb cube primarily and then stretching out the areas you want. Even making the honeycomb cube is tricky, this is why I say subdivide the initial honeycomb 2D face or it won't stretch very well. You will also see that the edges are not really hexagons....just random shapes that fit, this will give you some freedom.

                  oli

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                  • D Offline
                    DMZStudio
                    last edited by

                    Thanks for the answers

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                    • beginnerB Offline
                      beginner
                      last edited by

                      Hi DMZStudio
                      What about this? SKP - attached
                      Push/Pull + Scale + Intersect with Selection
                      You could use even more denser objects aka Equal-edge Goldberg Polyhedron
                      http://sketchup.google.com/3dwarehouse/details?mid=73df5cebd07d1f182137e32e8ebf2b1&ct=mdrm&prevstart=0

                      PS. I have used the Goldberg/Clinton πŸ˜‰


                      This_GTM.skp


                      20130212-SU_This1.jpg

                      Regards, SU 'beginner'

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                      • olisheaO Offline
                        olishea
                        last edited by

                        great work beginner. Took me a minute to realize what you had done πŸ‘ Now time to add thickness, which is trickier than anticipated as faces are normals/reverse driections. πŸ˜† I'm still trying πŸ˜†

                        oli

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                        • beginnerB Offline
                          beginner
                          last edited by

                          Hi Olishea,
                          Thank you.
                          If some thickness is required I would start with Offset first...
                          Offset + Push/Pull + Scale + Intersect with Selection πŸ˜‰

                          Regards, SU 'beginner'

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                          • olisheaO Offline
                            olishea
                            last edited by

                            Yes I have done it now, been having fun with this technique! πŸ‘

                            Try this. Multiple Offset twice. select inner faces, scale smaller. Saves the push/pull πŸ˜‰ You don't need to remove any inner faces like this. Then intersect....I will post an image soon. πŸ‘

                            oli

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              voronoi-test-su-3.png

                              😎

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                You should get that 3d printed Rich πŸ˜„

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  I raise you some balls and cells. Couple more pics to come...

                                  http://i654.photobucket.com/albums/uu269/olishea/test1-2_zpsd9cc9220.jpg

                                  http://i654.photobucket.com/albums/uu269/olishea/test2-4_zps17b4f4fe.jpg

                                  oli

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    and how did you do that?! πŸ˜„

                                    oli

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                                    • beginnerB Offline
                                      beginner
                                      last edited by

                                      Groovy stuff... πŸ˜„

                                      Regards, SU 'beginner'

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