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    Solid Trim Tool

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    • Dave RD Offline
      Dave R
      last edited by

      Jim's "Solids Trim and Keep" definitely makes it a lot easier although for creating mortises. I would really prefer it if the native Solid Tools didn't convert components to groups. It leads to much more work than cutting the mortises manually with the Rectangle tool and Push/Pull.

      Etaoin Shrdlu

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      • A Offline
        ArCAD-UK
        last edited by

        Plus it migrates the group to layer 0 ๐Ÿ‘Ž

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        • Dave RD Offline
          Dave R
          last edited by

          Trim and Keep does that, too.

          Etaoin Shrdlu

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          • TIGT Online
            TIG Moderator
            last edited by

            To keep the layers unchanged edit Jim's script with Notepad or a similar plain-text editor, around line#81 you need to change this

            def_to_keep.name = @model.definitions.unique_name(name)
            grp = @first_picked.trim(@last_picked)
            
            

            to this

            layer=@last_picked.layer
            def_to_keep.name = @model.definitions.unique_name(name)
            grp = @first_picked.trim(@last_picked)
            grp.layer=layer
            

            The two extra lines saving/using the original's layer... so that it will retain the original layering of the now-trimmed-object.

            Also, if you find yourself always purging the original unused untrimmed version, then you can further adjust the code, just before it says ' @model.commit_operation' insert these lines of code reading

            if UI.messagebox("Delete Unused Definition?",MB_YESNO,"")==6
                def_to_keep.entities.erase_entities(def_to_keep.entities.to_a)
            end
            @model.commit_operation
            

            On 'Yes' it will remove the earlier definition from the Component Browser's list after all instances of it have now been set to be ' new_def'... This will save you having to purge it later manually...

            TIG

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            • Dave RD Offline
              Dave R
              last edited by

              Thank you TIG! Both of those work like a charm.

              Etaoin Shrdlu

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              • R Offline
                Robert Lang
                last edited by

                Without the plug in you can simply select the new group and explode it. After the explode, all the geometry is selected so you can right click and select "Make Component". Give it the exact same name it had to begin with and all is well.

                Bob Lang

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                • Dave RD Offline
                  Dave R
                  last edited by

                  That does work but it's extra steps.

                  Etaoin Shrdlu

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                  • TIGT Online
                    TIG Moderator
                    last edited by

                    Also you'd need to reassign the original layer manually [if you remembered it].

                    So Jim's tool - with my tweaks - means the trimmed component >> group is automatically made back into a component of the same name [including all instances updated], it's kept on its original layer, and you have the option of removing the now unused component from the browser or keeping it if you might like to reuse it somehow... โ˜€

                    TIG

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      And after exploding, you'd have to move the geometry back to Layer 0 where it should be.

                      I have a keyboard shortcut for Jim's plugin and now, with the modification it is absolutely painless for even the most simple trim operations.

                      Etaoin Shrdlu

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        TIG, out of curiosity, assume that there would never be a need to keep the original version of the component. what would the code be to make the script automatically purge the unused version?

                        Etaoin Shrdlu

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                        • TIGT Online
                          TIG Moderator
                          last edited by

                          Remove the two lines ' if...' and ' end' at the start/end of the added code, so that the only thing you add is def_to_keep.entities.erase_entities(def_to_keep.entities.to_a) before the @model.commit_operation

                          Then there's no choice - the original object's shape is lost... ๐Ÿ˜ฎ

                          TIG

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            Thanks, TIG.

                            If I were using other tools to do the same thing I would do with Trim and Keep I wouldn't have the original shape either. So far that's never been a problem.

                            Etaoin Shrdlu

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                            • TIGT Online
                              TIG Moderator
                              last edited by

                              OK...
                              If you ever need to delete a group/component in code you can use
                              * defn.entities.erase_entities(def_to_keep.entities.to_a)
                              or to be even shorter
                              * defn.entities.clear!
                              !!!

                              Calling it * def_to_keep is somewhat whimsical as it's the one to go !
                              Which is actually the same thing - but perhaps easier to grasp ?!
                              Always provided that it's inside a model.start_operation()...model.commit_operation block

                              TIG

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                              • bmikeB Offline
                                bmike
                                last edited by

                                thanks TIG, marked to come back and tinker with code later....

                                mike beganyi design + consulting llc

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                                • D Offline
                                  david.
                                  last edited by

                                  LIL

                                  Seems like this thread is a more general topic than Woodworking. I was wondering if it should/could be moved to the SU Discussions subforum? Just a thought...

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                                  • TIGT Online
                                    TIG Moderator
                                    last edited by

                                    I've moved this thread into Plugins, which is probably a more logical home for it...

                                    TIG

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