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    Mugorots

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    • massimoM Offline
      massimo Moderator
      last edited by

      That's a lot better. Very nice work. πŸ‘

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      • N Offline
        nomeradona
        last edited by

        @massimo said:

        That's a lot better. Very nice work. πŸ‘
        thanks massimo. now im doing lots of material exploration using weights, masking and some of those mix map in the procedural. really cool! There's so much to explore.

        visit my blog: http://www.nomeradona.blogspot.com

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        • N Offline
          nomeradona
          last edited by

          close up. Volumetric light added in Photoshop. I stopped after nearly 5 hours using TR1 (Thea Studio)

          http://i188.photobucket.com/albums/z306/nomeradona/Mugorotview.png

          visit my blog: http://www.nomeradona.blogspot.com

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          • F Offline
            fymoro
            last edited by

            I like all, congrats Nomer... πŸ‘ πŸ‘ πŸ‘ πŸ‘

            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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            • C Offline
              ccs1987
              last edited by

              Thea render is good. I am thinking of using Thea for a while to try out after using vray for so long

              Sketchup 8 pro
              Vray

              Intel Xeon W3520 2.67Ghz
              12Gb Ram
              Nvdia Quadro FX 1800

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              • N Offline
                nomeradona
                last edited by

                @fymoro said:

                I like all, congrats Nomer... πŸ‘ πŸ‘ πŸ‘ πŸ‘
                thanks fred.. this is the effect of pulling me with thea. πŸ‘Š

                visit my blog: http://www.nomeradona.blogspot.com

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                • N Offline
                  nomeradona
                  last edited by

                  @ccs1987 said:

                  Thea render is good. I am thinking of using Thea for a while to try out after using vray for so long
                  there are some advantage and disadvantages based on preferences. but im happy with theas quality.

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • panixiaP Offline
                    panixia
                    last edited by

                    @nomeradona said:

                    thank You cadmonkey. After gaining some knowledge and understanding with thea materials. I redid the forgotten room render here it is.

                    https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/256241_4023573180331_1723070857_o.jpg

                    really impressive and realistic rendering the light feels so natural!!
                    it looks like a real photo, maybe the one and only thing to perfect could be the bike, i think adding more subdivision to the low poly frame (maybe also you rotate it next time instead of scale -1 so the drivetrain is on the right side πŸ˜› )
                    apart that detail an outstanding job!

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                    • N Offline
                      nomeradona
                      last edited by

                      i agree with you panixia. thanks for your comment.

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • T Offline
                        the.pjt
                        last edited by

                        realy realy perfect !!!!!

                        BIG LIKE

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                        • N Offline
                          nomeradona
                          last edited by

                          @the.pjt said:

                          realy realy perfect !!!!!

                          BIG LIKE

                          big thanks to you the.pjt.

                          visit my blog: http://www.nomeradona.blogspot.com

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