[Plugin][$] Vertex Tools
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I have a copy of this sht, it works great but it needs to delete vertexes! [nondestractive]
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What's 'sht'?
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@sicksickisck said:
but it needs to delete vertexes! [nondestractive]
Can you explain what you mean by this? "Delete non-destructive" - it's an oxymoron - how can you delete something without being destructive?
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Oh, could it be, erase vertices between co-linear edges, without erasing the edges? If so, that is a feature in the upcoming version 1.1.
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Awesome. Just playing around with it and had a great bit of fun.
Now that I have a new toy, I suddenly have "writer's block" and can't figure out what to do with it.
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@escapeartist said:
Now that I have a new toy, I suddenly have "writer's block" and can't figure out what to do with it.
When you do, please post back some examples. I'd love to see some.
In the upcoming releases, not just v1.1, I got plans to make it easier and quicker to control the vertices. In addition to soft selection where the falloff is controlled by bezier curve - like 3ds max. -
thanks for developing the tools..
how could i install it? what the difference between rb and rbs files. the rbs's files. is it intended for SU 8?
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Might be something wrong with your installation. Check your PM - I'll try to help you.
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Vertex Tools 1.1 BETA has just been unleashed for the guinea pigs! After they've spun it around in their wheels and broken it sufficiently and I get the website and documentation updates there will soon be a release party!
Coming soon to a computer near you!
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ooooOOOO nice... has to be one of the most used tools in my workspace
What.. no release notes???
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@unknownuser said:
What.. no release notes???
No - because it's not released yet. It was just a heads up that it's finally in beta and due to release shortly.
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@thomthom said:
due to release shortly.
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Seems like I heard about those same words about a year ago -
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Hugely grateful for all the time you put in bro. You've definitely enhanced my 3D experiences with all your plugins. The gizmo looks great and can only make a perfect thing better.
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What about the new plugin that you were developing?
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@bravoddb said:
What about the new plugin that you were developing?
That's what, "...it's in beta..." means - i.e. the new version is undergoing testing before you lot get to use it... -
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Bezier Surface is part of the whole family of mesh control tools Thomthom is developing. So I imagine if Vertex Tools is out of the pipeline then it makes room for him to concentrate on this a bit more. Well, here's hoping
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Rich is correct - Bezier Surface is my second brain child. Once Vt1.1 is out I can port the gizmo back to Bezier Surface and that will make up for bit part of the development. The gizmo has been blocking many of my projects because it's been so complex to make right.
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[flash=800,600:2025kge5]http://www.youtube.com/v/X_RWTv1YVUI[/flash:2025kge5]
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