[plugin] Rotated Box [updated 30-Mar-2014]
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thank you very much, excellent plugin.
just a query, you can use the "Ctrl" key to switch between geometry and geometry grouped ungrouped?thank you very much
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@jorge2011 said:
thank you very much, excellent plugin.
just a query, you can use the "Ctrl" key to switch between geometry and geometry grouped ungrouped?thank you very much
Do you mean toggle the grouping of the box on and off with the "Ctrl" key?
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yes
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The best for my needs should be
first point center second point axis third point radius. -
@gilles said:
The best for my needs should be
first point center second point axis third point radius.thats a good one
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I don't think so, but I may be wrong.
In fact I think something similar to the rotate tool.
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....old post http://forums.sketchucation.com/viewtopic.php?f=323&t=9556&start=15
...Guys,I use this for a long time... thanks once again CPhillips,Sahi and Macs!@gilles said:
The best for my needs should be
first point center second point axis third point radius....it should be useful.
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@gilles said:
The best for my needs should be
first point center second point axis third point radius.Defining a axis other than standard red, green, or blue can be difficult without something to inference to. So, unless you are not interested in defining an arbitrary axis, I guess it would work
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I think about a snapping point, edge vertice etc..
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thanks dear Sam ...
I posted this massage in me question topc .. but I think you haven't seen it ..... :
this plugin is exactly what every body wants : a time saver ... draw .. rotate .. select .. make group .. push pull ... all in one ! well done .. tanks dear sam .. tanks
and I have a question .. why do these display problems happen ??!? I'm not a pro developer but I can understand if you tell me the reasons ... ?!??
and another thing : if you add a "make cylinder" feature , it's gonna to be perfect ... because SU's default cylinder is not a time saver .. it makes the cylinder in 0,0,0 ... thanks
this is a snapshot from shetchyphisics > sketchy solids ..
pictures describes it Sam ... so don't need to make codes from my wrong described requests ..[xxl-img:2l4cslic]http://forums.sketchucation.com/download/file.php?mode=view&id=89033[/xxl-img:2l4cslic]
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I don't know exactly why either. You might post this question on the developers forum and get an answer but basically it has to do with the way Sketchup displays things on the screen. There is a certain field of view and if you get to close to an object it disappears. Zooming out usually makes it reappear.
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Well done, Sam! A great little tool......
The efforts in responding to plugin requests often goes un-noticed so thank you for all that you do mate!!
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Rotated box has been updated to allow the option turning grouping on and off.
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Thank you very much. just one more thing
is possible to align the axes of the group rectangle?Now, when creating a rotated rectangle, the axes of the group are the same as the axes of the model.
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No way to define the axes of a group that I'm aware of.
You can temporarily align the axes to the group when in group edit mode. -
You can [re]set a group's axes...
Find each of the desired-axes in turn and its angle from the SKP's axes - do the three axes in turn...
Apply a rotation-transformation to the group's geometry in turn:
group.entities.transform_entities(transformation, group.entities.to_a)
to rotate the geometry back to be 'axial'.
Then immediately apply the inverse transformation to the group itself:
group.transform!(transformation.inverse)
- again this must be done once for each axis in turn - so that could be three transformations in all ?
The group is now as if you made it 'axially' and then rotated it in 3d afterwards.......
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thanks for new vertion mr. sdmitch .... nice update ...
.. waiting for cylinder plugin too
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TIG, thanks for the info. I guess my next question is what is the advantage or need to do this?
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sdmitch, when editing a group or component is better to work with the axes perpendicular or parallel to the predominant form (inthis case a square) is simpler drawing
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I agree so when you get into edit mode, right click on the group and choose Align Axes.
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