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    • andybotA Offline
      andybot
      last edited by

      @thomthom said:

      What graphic cards do you lot have?
      I have no problem with multiple windows open - even when rendering...

      Do you have multiple instances of vfsu running? It's when I have vfsu in more than one window that things get buggy... There seems to be some contamination of the temp directory links perhaps.

      http://charlottesvillearchitecturalrendering.com/

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      • thomthomT Offline
        thomthom
        last edited by

        hmm... I most certainly do not render simultaneously (!?!) - but on occasions I do have the VfSU plugin loaded in multiple windows...

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • andybotA Offline
          andybot
          last edited by

          @thomthom said:

          hmm... I most certainly do not render simultaneously (!?!) - but on occasions I do have the VfSU plugin loaded in multiple windows...

          Nor do I, that would be kinda pointless. I mean having vfsu open in another window to work on another file. For example I might want to grab a vismat from another file, but once that second window is open and I want to render again, I get this same error.

          http://charlottesvillearchitecturalrendering.com/

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          • thomthomT Offline
            thomthom
            last edited by

            Never experienced that.
            (I use Qaudro FX 3800 and Geforce 8800 GT.)

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • andybotA Offline
              andybot
              last edited by

              Don't see how that's related to the graphics card. It's an issue of the render not starting. (or starting and getting stuck.) I'll see next time it happens if I can get an error report out of it.

              http://charlottesvillearchitecturalrendering.com/

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              • thomthomT Offline
                thomthom
                last edited by

                Oh, did you copy a material from one file to another?

                In that case I think you'd be better off not having VfSU loaded when you do so. VfSU data are stored as attributes with the materials so the data transfers even with VfSU not loaded. Though I think I've observed that copying with VfSU loaded corrupt things.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • andybotA Offline
                  andybot
                  last edited by

                  @thomthom said:

                  Oh, did you copy a material from one file to another?

                  @andybot said:

                  For example I might want to grab a vismat from another file

                  i.e. - save out a vismat and load into the other file through the material editor.

                  I specifically don't copy and paste anymore for that reason. Just the action of opening another file with vfsu loaded seems to be enough to cause the error in rendering. I'll see if I can get an error report out of it.

                  http://charlottesvillearchitecturalrendering.com/

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                  • dkendigD Offline
                    dkendig
                    last edited by

                    I wonder if the OP ever read any of this...

                    Devin Kendig
                    Developer

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                    • N Offline
                      n3v
                      last edited by

                      I don't know alot about this but I find after doing alot of simulatenous renders on the trot it happens and have always assumed its a lack of ram, a reboot seems to always fixes this.

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                      • eddiemoneyE Offline
                        eddiemoney
                        last edited by

                        hmmmmm some interesting info has been uncovered here... i do often have multiple windows of sketchup open, i do often copy and paste entities between projects and Vray is always loaded. Looks like i should learn what a vismat is 😄

                        video card: NVIDIA GeForce GTX 560M

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                        • pyrolunaP Offline
                          pyroluna
                          last edited by

                          eddiemoney; a vismat is a v-ray material file. you can save those by right-clicking on a material in the v-ray material window and choosing 'save material'

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                          • eddiemoneyE Offline
                            eddiemoney
                            last edited by

                            @ dkendig, indeed I did... I always appreciate all the help I get from everyone here. I'm going to try not having VRFSU loaded when I have (2) instances of SU loaded at the same time. Thanks everyone!

                            Silly question though, when would I save a material? Wouldn't I have loaded it from a saved location in the first place?

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                            • V Offline
                              vidy
                              last edited by

                              @eddiemoney said:

                              Silly question though, when would I save a material? Wouldn't I have loaded it from a saved location in the first place?

                              i think its not have always loaded from the first place, since when you create a vismat, vray will make it into zipped folder (vismat file and also the bitmap used will be included (diffuse, bump, displacement, etc.)), and you can put and load it from everywhere as long as you keep it on one folder..

                              regards,
                              vd

                              still so much to learn..

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