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    File Size Plugin Idea

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Goldilocks v2 does this.... sort of....

      http://forums.sketchucation.com/viewtopic.php?t=31881

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • E Offline
        ericschimel
        last edited by

        That plugin looks like it just covers edges and faces... Something for materials and styles would be awesome....

        -Eric
        http://plugin.sketchthis.net
        Sketchup Kitchen Design Plugin
        Custom Models

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Time to dig out your Automatic for SketchUp book and brush up on those ruby skills.

          There is a Texture resizer plugin.

          But, yes, there isn't what you asked originally and that would be a very nice visual aid.

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • PixeroP Offline
            Pixero
            last edited by

            Goldilock shows you texture sizes depending on distance to camera. Has helped me a lot.

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            • thomthomT Offline
              thomthom
              last edited by

              Don't think there is any access to the watermarks in Styles - nor figuring out the background image for photomatch scenes. I've seen models with 10-15 megapixel photos that's made the .skp obscenely large - too bad these could not be analyzed for such a plugin.

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • E Offline
                ericschimel
                last edited by

                I wonder how images are stored in a SKP, is it as easy as a LayOut, where it's actually a ZIP file?

                -Eric
                http://plugin.sketchthis.net
                Sketchup Kitchen Design Plugin
                Custom Models

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @unknownuser said:

                  I wonder how images are stored in a SKP, is it as easy as a LayOut, where it's actually a ZIP file?

                  They are binary embedded. I spend quite some time a couple of year ago reverse engineering the format. Figured out parts of it - but it's complex. You can look for image format signatures, if you know them. ..though if I remember correctly, you can scan for know image blocks and perhaps look for indicated block data size.

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • E Offline
                    ericschimel
                    last edited by

                    I wonder if you could do some crazy thing where each texture is deleted, the file is saved, size is calculated, and the texture is put back instantly...

                    That sounds really kludgy though....

                    -Eric
                    http://plugin.sketchthis.net
                    Sketchup Kitchen Design Plugin
                    Custom Models

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @unknownuser said:

                      I wonder if you could do some crazy thing where each texture is deleted, the file is saved, size is calculated, and the texture is put back instantly...

                      That sounds really kludgy though....

                      Way to hacky for something that analyses the model. You lose all UV mapping info when you remove a material. You'd have to save a copy - but nah...
                      And you'd still not get access to the Style images - that is the main problem. There is not even methods to read the watermark info.

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • E Offline
                        ericschimel
                        last edited by

                        I feel my dream slipping away... ๐Ÿ˜„

                        -Eric
                        http://plugin.sketchthis.net
                        Sketchup Kitchen Design Plugin
                        Custom Models

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                        • E Offline
                          Ecuadorian
                          last edited by

                          Well, this is not going to cover watermarks, but for textures in materials you can always export your model as DAE. This way you end up with a folder full of textures and you can see which ones are the fatter in terms of KB.

                          Unfortunately I don't know of a way to find textures by filename inside a SketchUp file. You'll have to visually scan your model in search of the offending texture.

                          BTW, I use Goldilocks with a camera far, far away, as this way it won't list textures that are too big for a particular view, but textures that are too big in general.

                          Note that Goldilocks only finds textures too big in pixels... not too big in file size.

                          -Miguel Lescano
                          Subscribe to my house plans YouTube channel! (30K+ subs)

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                          • E Offline
                            ericschimel
                            last edited by

                            That DAE export thing isn't a bad idea, it would certainly be a good way to diagnose a bad model... I'll have to try that...

                            -Eric
                            http://plugin.sketchthis.net
                            Sketchup Kitchen Design Plugin
                            Custom Models

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